Is this a known issue with the Half-Life GDI rom/ISO?
- dubcity
- Resident Evil
- Posts: 1753
Re: Is this a known issue with the Half-Life GDI rom/ISO?
sorry for the late reply. I'll make you guys a copy of the last prototype from hidden palace. let's see if that solves your problem.
- dubcity
- Resident Evil
- Posts: 1753
Re: Is this a known issue with the Half-Life GDI rom/ISO?
half-life April 2001 prototype with cover added for gdemu and dreamshell.
https://mega.nz/file/9yYknBRK#q9JL6wecK ... IcC_QvjQds
check this one for me and see if it fixes the problem. I will rebuild the version the gold edition one too and post a link when I'm done.
https://mega.nz/file/9yYknBRK#q9JL6wecK ... IcC_QvjQds
check this one for me and see if it fixes the problem. I will rebuild the version the gold edition one too and post a link when I'm done.
- dubcity
- Resident Evil
- Posts: 1753
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Half-Life Gold Edition built from cdi file found on archive.org
please test it out to see if the codes work...
https://mega.nz/file/ZmZjzaLC#JQDRAQzI4 ... toObIrC6EQ
please test it out to see if the codes work...
https://mega.nz/file/ZmZjzaLC#JQDRAQzI4 ... toObIrC6EQ
- dubcity
- Resident Evil
- Posts: 1753
Re: Is this a known issue with the Half-Life GDI rom/ISO?
I've tested both versions posted here and level select code work and the game runs fine.
- runkthepunk
- BFG-10K
- Posts: 212
- Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
- Location: England
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Hey dubcity thanks for doing that it's really appreciated.
I will dig out my Half-Life VMU later and see if I can get past the area that was crashing for me on Blue Shift
I will dig out my Half-Life VMU later and see if I can get past the area that was crashing for me on Blue Shift
- runkthepunk
- BFG-10K
- Posts: 212
- Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
- Location: England
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Hey
Sorry for the delay but I finally dug out my Half Life VMU and loaded up my save.
I am on 'Focal Point' and looking online at playthrough video am probably about half way through the level.
It 99% always crashes in the same place as you use an organic trampoilne thing to jump up into the next area.
It doesn't matter which version of Half Life I use, and that includes other peoples CDI versions etc. I guess I could have a corrupt save but I have been back to the save before and played through and get the same issue, pictures below:
GOLD

APRIL 2001

Not seen this screen on any other playthroughs of the main game or at any other point in Blue Shift either
Sorry for the delay but I finally dug out my Half Life VMU and loaded up my save.
I am on 'Focal Point' and looking online at playthrough video am probably about half way through the level.
It 99% always crashes in the same place as you use an organic trampoilne thing to jump up into the next area.
It doesn't matter which version of Half Life I use, and that includes other peoples CDI versions etc. I guess I could have a corrupt save but I have been back to the save before and played through and get the same issue, pictures below:
GOLD

APRIL 2001

Not seen this screen on any other playthroughs of the main game or at any other point in Blue Shift either
- runkthepunk
- BFG-10K
- Posts: 212
- Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
- Location: England
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Watching a video playthough online it seemed that the player was saving all the time and they managed to get past the area where it kept crashing for me.
I tend to save infrequently so I decided to save a couple more times before I got to the trampoline.
It still crashed when I got up to the next area BUT when I loaded the save close to the trampoline it was able to allow me past the crashing section!
I can carry on playing Blue Shift for the first time now
Thanks to dubcity for the new versions I'll be using April 2001 for the rest of my playthrough
I tend to save infrequently so I decided to save a couple more times before I got to the trampoline.
It still crashed when I got up to the next area BUT when I loaded the save close to the trampoline it was able to allow me past the crashing section!

I can carry on playing Blue Shift for the first time now
Thanks to dubcity for the new versions I'll be using April 2001 for the rest of my playthrough
- dubcity
- Resident Evil
- Posts: 1753
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Good. I'm glad to hear you found a solution. The game is a beta. A very polished beta. But still a beta.runkthepunk wrote:Watching a video playthough online it seemed that the player was saving all the time and they managed to get past the area where it kept crashing for me.
I tend to save infrequently so I decided to save a couple more times before I got to the trampoline.
It still crashed when I got up to the next area BUT when I loaded the save close to the trampoline it was able to allow me past the crashing section!
I can carry on playing Blue Shift for the first time now
Thanks to dubcity for the new versions I'll be using April 2001 for the rest of my playthrough
- Ian Micheal
- Developer
- Posts: 6280
- Location: USA
- Contact:
Re: Is this a known issue with the Half-Life GDI rom/ISO?
If you dont save often the save file grows to big to fit on the vmu.. This is old bug you also need a vmu just for this nothing else on it.. by the end of the game the save file takes every byte of space..
- runkthepunk
- BFG-10K
- Posts: 212
- Dreamcast Games you play Online: I will happily play any once I get myself set-up with a decent internet connection!
- Location: England
Re: Is this a known issue with the Half-Life GDI rom/ISO?
Yeah know about the file sizes getting bigger on the VMU but they were only 50 odd blocks on these particular save files so not too large, in fact I have found that Blue Shift file sizes are small in comparison to Half Life where I have had well over 100 block saves :s
Probably as dubcity says just a beta issue that just happened to crop up with this particular save file.
Thanks guys!
Probably as dubcity says just a beta issue that just happened to crop up with this particular save file.
Thanks guys!

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