It's been a while since I posted, but I wanted to let you all know that I've recently pushed out a new release of my Dreamcast game engine: Simulant.
You can read more about the release on the blog or find out more about Simulant on the website.
Simulant is now complete enough (and big enough!) that it can be used for developing indie games for Dreamcast, Windows, and Linux (with PSP, OSX, and Android partially implemented). I'm looking for new testers and developers to help me grow it
