all these have 2mb of ram expansion 3 disk support new api render corrected screen size for most games
center improved mouse and keyboard support
Bugs problems and other emulations error can be present nothing is final if major problems are found i will update the games..
2 button support X for jump A for fire
Example Real size for gdemu New plain files with double blit rate SQ and DMA SDL_dreamhal compiled autoboot emulator 3disk support Template AMIGA LIST
Turrican
https://mega.nz/file/emhmFAbY#XrsBX3lGY ... HUzvw_KyVo
Code: Select all
Old 2011 blitter
OUTPUT:> 32x32 Blitter test
OUTPUT:> 320x240 320x240 640x480 640x480
OUTPUT:> software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.208812 0.512426 0.109519 0.0647008
OUTPUT:> Fast points (frames/sec): 18.4027 32.5369 10.4247 8.19043
OUTPUT:> Rect fill (rects/sec): 655.99 1316.2 351.799 347.737
OUTPUT:> 32x32 blits (blits/sec): 1364.42 1716.68 1317.47 1678
OUTPUT:> arch: shutting down kernel
Code: Select all
Ok done check this out Ian micheal
OUTPUT:> 32x32 Blitter test
OUTPUT:> 320x240 320x240 640x480 640x480
OUTPUT:> software hardware software hardware
OUTPUT:> Slow points (frames/sec): 0.416558 1.02093 0.218603 0.128899
OUTPUT:> Fast points (frames/sec): 36.713 64.8101 20.7657 16.3192
OUTPUT:> Rect fill (rects/sec): 1309.88 2603.94 701.13 693.063
OUTPUT:> 32x32 blits (blits/sec): 2719.79 3419.03 2622.28 3327.38
OUTPUT:> arch: shutting down kernel
OUTPUT:> Fast points (frames/sec): 18.4027 32.5369
New SQ to DMA
OUTPUT:> Fast points (frames/sec): 36.713 64.8101
This will speed up all my older projects 320x240 HW blit is double the speed of the old way of doing it
Hardware benchmark
Should be able to make your own and ip bin and cover for example This is demo of what you can do.