Gens4Dreams RC3: Shangri-La, 2/3/2023

Place for discussing homebrew games, development, new releases and emulation.
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azel
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Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by azel »

Ian Micheal wrote: I always think any emulation on dreamcast should be better not the same as any machine it's emulating otherwise buy a rp4
This is such a weird point of view though. I play on Dreamcast because I love it not because it provides an objectively better experience than elsewhere. Why play stuff like Half Life, Quake 3 or homebrew like Quake, Doom, Duke3d etc on Dreamcast then when it runs far inferior than on a 15 year old netbook? Because we love the Dreamcast of course.

Even a lot of Dreamcast games like Shenmue is available on PC and modern console now with much better resolution and frame rate but it's still not the same as playing on DC.

Emulation is great because it offers us a plethora of graphic options to choose from. Sadly I am looking at picking up a cheap Wii for more authentic 240p even though I would rather play on Dreamcast 100% of the time and it's too bad more software doesn't support 240p since the hardware is capable of it.

Not criticizing TapamN for this at all, he doesn't owe me anything and has put out this incredible emulator I am just disagreeing with your point of view on this.

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Ian Micheal
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Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by Ian Micheal »

The emulator is using hardware rendering so you cant play it with out it in that way it's not
"authentic" in any way so why degrade it by doing so..

Gens4All with PVR accelerated VDP emulation.


Using 3D hardware to allow this to be 60fps

Well you want authentic then pick up a wii

Again i dont use 240p almost no games on dreamcast did but a few the real dreamcast for me was always vga 480p it's what make it stand apart.
emulator was coded with 480p vga in mind most of us dev's dont use a crt ether but vga box

Point here is using the dreamcasts pvr hardware to it's full not downgrading it to suit whatever something came before it..

Bleemcast was a major thing why i even got into coding for the dreamcast it takes crap ps1 320x240 and turns it into 640x480 60fps upscales the textures takes out the poly wobble corrects and smooths with AAA..

Can get true 240p using a very slow megadrive emulator if you would like..

aldair
Metallic
Posts: 832
Dreamcast Games you play Online: Quake 3 Arena

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by aldair »

azel wrote:
Ian Micheal wrote:I would rather sharp clear vga the main part of why the dreamcast is better then most 640x480
I’m not a CRT purist by any means and I also enjoy the pristine look of 480p VGA output but it’s hard to deny that games from this era look great on CRT at 240p, especially sprite based games.

A lot of people recommend the Wii for cheap retro emulation for this reason as it supports 240p and most of the emulators and virtual console supports it. Giving a somewhat authentic emulation experience on CRT.
Scanlines!

https://youtu.be/cvAe6jbacVo

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MoeFoh
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Posts: 1359

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by MoeFoh »

aldair wrote:
azel wrote:
Ian Micheal wrote:I would rather sharp clear vga the main part of why the dreamcast is better then most 640x480
I’m not a CRT purist by any means and I also enjoy the pristine look of 480p VGA output but it’s hard to deny that games from this era look great on CRT at 240p, especially sprite based games.

A lot of people recommend the Wii for cheap retro emulation for this reason as it supports 240p and most of the emulators and virtual console supports it. Giving a somewhat authentic emulation experience on CRT.
Scanlines!

https://youtu.be/cvAe6jbacVo
Where did you get that adapter? I'm familiar with the SCART 480p adapter, but this looks to be something different.
SCART 480p adapter
SCART 480p adapter
dreamcast_scart_480p.gif (5.41 KiB) Viewed 4449 times

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MoeFoh
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Posts: 1359

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by MoeFoh »

Ian Micheal wrote:The emulator is using hardware rendering so you cant play it with out it in that way it's not
"authentic" in any way so why degrade it by doing so..

Gens4All with PVR accelerated VDP emulation.


Using 3D hardware to allow this to be 60fps

Well you want authentic then pick up a wii

Again i dont use 240p almost no games on dreamcast did but a few the real dreamcast for me was always vga 480p it's what make it stand apart.
emulator was coded with 480p vga in mind most of us dev's dont use a crt ether but vga box

Point here is using the dreamcasts pvr hardware to it's full not downgrading it to suit whatever something came before it..

Bleemcast was a major thing why i even got into coding for the dreamcast it takes crap ps1 320x240 and turns it into 640x480 60fps upscales the textures takes out the poly wobble corrects and smooths with AAA..

Can get true 240p using a very slow megadrive emulator if you would like..
I guess he's asking for scanlines - which get created when a 240p signal (old school console) is fed into a 480i TV. There are Dreamcast VGA to HDMI boxes available that can create artificial scanlines - plus whatever the heck aldair is doing with scanlines! :o
Last edited by MoeFoh on Fri Jan 21, 2022 7:09 am, edited 2 times in total.


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MoeFoh
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Posts: 1359

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by MoeFoh »

Ian Micheal wrote:always hated scanlines
Me too. You guys got it right with gens4all - upscaling 2x and outputting 480p 60fps vga. Just a fantastic piece of code for the Dreamcast.

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Ian Micheal
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Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by Ian Micheal »

aldair wrote:
azel wrote:
Ian Micheal wrote:I would rather sharp clear vga the main part of why the dreamcast is better then most 640x480
I’m not a CRT purist by any means and I also enjoy the pristine look of 480p VGA output but it’s hard to deny that games from this era look great on CRT at 240p, especially sprite based games.

A lot of people recommend the Wii for cheap retro emulation for this reason as it supports 240p and most of the emulators and virtual console supports it. Giving a somewhat authentic emulation experience on CRT.
Scanlines!

https://youtu.be/cvAe6jbacVo

Just why :mrgreen:

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MoeFoh
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Posts: 1359

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by MoeFoh »

Ian Micheal wrote:
aldair wrote:
azel wrote: I’m not a CRT purist by any means and I also enjoy the pristine look of 480p VGA output but it’s hard to deny that games from this era look great on CRT at 240p, especially sprite based games.

A lot of people recommend the Wii for cheap retro emulation for this reason as it supports 240p and most of the emulators and virtual console supports it. Giving a somewhat authentic emulation experience on CRT.
Scanlines!

https://youtu.be/cvAe6jbacVo

Just why :mrgreen:
Brings back childhood memories.

aldair
Metallic
Posts: 832
Dreamcast Games you play Online: Quake 3 Arena

Re: Gens4Dreams - Curated, Emulated Genesis/MD (using TapamN's Gens4all)

Post by aldair »

Ian Micheal wrote:
aldair wrote:
azel wrote: I’m not a CRT purist by any means and I also enjoy the pristine look of 480p VGA output but it’s hard to deny that games from this era look great on CRT at 240p, especially sprite based games.

A lot of people recommend the Wii for cheap retro emulation for this reason as it supports 240p and most of the emulators and virtual console supports it. Giving a somewhat authentic emulation experience on CRT.
Scanlines!

https://youtu.be/cvAe6jbacVo

Just why :mrgreen:
VGA to 2D is very pure without smoothing, the Dreamcast is not made for modern monitors.
240p is required to play kof98,99evolution and last blade 2.

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