Testimony of a former developer, the history of Kalisto, the development of Alpha and Totem Dreamcast, their cancellations and the recovery of Totem to make an engine, TotemTech, still used nowadays :
It's time to play or discover Maken X Dreamcast under a new angle, thanks to its Debug Menu made available by Vincent Nl. It's the moment to try this unique game from Altus. Everything is explained below :
For today, it is a re-release of a Space Channel 5 Dreamcast Prototype. We have recently discovered an active Nindows Debug Menu hidden in the build. Michael Jakson also recorded voice commands (left, right, up, down, shoot) that were not used !
Re-release of 3 V-Rally 2 Dreamcast prototypes, one with a Debug Menu.
The person in charge of its Dreamcast port gives us a testimony about his development, tells us some secrets in game and shares with us a promotional document, thanks to him.
A prototype of Headhunter has 2 cut maps. This is probably the rest of the online mode. It's not linked to the Debug Menu and certainly not assembled to the game. Without being able to see the content of the AHFF file, to look at the scripts, we can't do anything.
My current collection so far. Going for a complete ntsc collection. I've been at it for roughly four to five years. The only classic console I...
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There's a store in Rocklin, CA, Fire and Ice ( that sells retro games, and they have the biggest collection I've ever seen. The owner told me that he...
I got my first Dreamcast around 2000; my cousin had one and it flamed out so he bought a new one and gave me the brick. I took it to a guy who fixed...