Hey
Yeah you are right regarding the dricas in the US Version, it is in the assembler code. But I never saw it due to the vmu save I guess.
A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back online
-
- noob
- Posts: 1
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
Hey @Shuouma, I have a doubt, why Power Stone 2 appears in the WIP as 2 player online? Have you found any restriction in its code? I'm saying this because the Japanese cover of the game states 4 players online, and so far all the games you've freed match their original features. Thanks in advance for clarifying.
- pcwzrd13
- Seen Any Sailors?
- Posts: 7295
- Dreamcast Games you play Online: All of them! I'm able to connect with dial-up or broadband.
- Location: USA
- Contact:
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
It supports 2 players on one Dreamcast so technically you can play with up to 4 players but not actually 4 players on 4 different Dreamcasts. All the Capcom KDDI games are a max of two Dreamcasts but some support more than one player per console.kmika7e77 wrote:I have a doubt, why Power Stone 2 appears in the WIP as 2 player online? Have you found any restriction in its code? I'm saying this because the Japanese cover of the game states 4 players online
PSO Characters:
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
-
- Developer
- Posts: 38
- Dreamcast Games you play Online: Phantasy Star Online v2
Netto de Tennis - Contact:
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
Small update (good and bad) for the crowd: Last night me and Sega RPG Fan successfully tested his modified netlink tunnel and were able to connect to each other in Netto de Tennis. Unfortunately, however, we had issues with getting desynced (game would time him out for not serving the ball even though he was still playing on his side) and even disconnected (game would give an error message that translates along the lines of "there was no opposition from the opponent"). Will of course continue to work on things but there's the current status.
Oh, also created a web portal and PERL script for generating the VMS/VMI of NET files for people when the time comes. You will need to manually find your dreamcast's unique flash ID to create your NET file. Easiest way is to grab the flash uploader tool (https://dreamcast-talk.com/forum/viewto ... =5&t=15003) and run it as it will show your flash ID in the bottom right of the screen. There's a CDI two posts down for my fellow CD burners. You don't have to actually run the tool if you don't wish to, just boot it up and write down your Flash ID for the future.
The project marches on.
Oh, also created a web portal and PERL script for generating the VMS/VMI of NET files for people when the time comes. You will need to manually find your dreamcast's unique flash ID to create your NET file. Easiest way is to grab the flash uploader tool (https://dreamcast-talk.com/forum/viewto ... =5&t=15003) and run it as it will show your flash ID in the bottom right of the screen. There's a CDI two posts down for my fellow CD burners. You don't have to actually run the tool if you don't wish to, just boot it up and write down your Flash ID for the future.
The project marches on.
- SEGA RPG FAN
- Developer
- Posts: 606
- Dreamcast Games you play Online: PSO
Quake III
Starlancer
Alien Front Online
Chu Chu Rocket - Location: Minnesota USA
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
After the disappointing test last night, Xiden and I had a really good matchup without issues. The main difference being we were both wired on Pi 3s. Dude was on wireless with pi zero w which could have negatively affected the connection. I've found that wired is definitely preferable for Saturn online, so that is likely the case here too.
We played about 6 matches without any de-syncing or stutters.
We played about 6 matches without any de-syncing or stutters.
PSO Dreamcast 100% Legit: Eda FOmarl, Automaton HUcast
-
- Quad Damage
- Posts: 198
- Dreamcast Games you play Online: PSO
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
This is definitely great news!
- DarkSynbios
- DC-Talk Addict
- Posts: 514
- Dreamcast Games you play Online: Moment nothing!
- Location: From Country Of Light
- Contact:
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
Nice stuff!SEGA RPG FAN wrote:After the disappointing test last night, Xiden and I had a really good matchup without issues. The main difference being we were both wired on Pi 3s. Dude was on wireless with pi zero w which could have negatively affected the connection. I've found that wired is definitely preferable for Saturn online, so that is likely the case here too.
We played about 6 matches without any de-syncing or stutters.

- Xiden
- Developer
- Posts: 2340
- Dreamcast Games you play Online: All the DC games!!
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
Just adding to what SegaRPGFan said, it played great! Lag free experience 

- pcwzrd13
- Seen Any Sailors?
- Posts: 7295
- Dreamcast Games you play Online: All of them! I'm able to connect with dial-up or broadband.
- Location: USA
- Contact:
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
How was this done back in the day? I would assume the game would have done all this for you.dude2207 wrote: Oh, also created a web portal and PERL script for generating the VMS/VMI of NET files for people when the time comes. You will need to manually find your dreamcast's unique flash ID to create your NET file.
PSO Characters:
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
Teal'c - lvl 119 HUcast - GC# 11666
Alto - lvl 39 FOnewm - GC# 12964
YouTube Channel : Dreamcast Live
- SEGA RPG FAN
- Developer
- Posts: 606
- Dreamcast Games you play Online: PSO
Quake III
Starlancer
Alien Front Online
Chu Chu Rocket - Location: Minnesota USA
Re: A friend and I RE'd the KDDI Capcom games but ran into a hardware roadblock. Here's how 15+ games could come back on
You can still do it through the game, but for some unknown reason, it only works via a windows XP PC-DC server. That's an unreasonable ask for people to set up just to register.
PSO Dreamcast 100% Legit: Eda FOmarl, Automaton HUcast
-
- Similar Topics
- Replies
- Views
- Last post
-
- 1 Replies
- 17302 Views
-
Last post by SEGA RPG FAN
-
- 10 Replies
- 21562 Views
-
Last post by OniKuno
-
- 16 Replies
- 25299 Views
-
Last post by MagicBalloon
-
- 1 Replies
- 10787 Views
-
Last post by krovellium
-
- 12 Replies
- 14524 Views
-
Last post by Markdanni123