Mario 64 vmu sprites

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NeoSnk
Heroine Console
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Re: Mario 64 vmu sprites

Post by NeoSnk »

DreamcastFreak wrote:
NeoSnk wrote:
JetSetRadioo wrote:Very nice! Is there a specific VMU pixel art program?
I remember one in PHP a long time ago, right now I'm writing one for my engine. I think I will get it done by next week. It will generate a 512*n bytes of icon data in an array. I let you know when I get it ready.
Did you ever get it done?
Yes, it's still missing some colors but works, here is what I did:

https://youtu.be/fK2TlA2auAo

https://github.com/TItanGuy99/TitanVmuI ... es/tag/1.0
For tutorials and homebrews access Titan Game Studios: https://titangamestudioscom.wordpress.com/
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DreamcastFreak
minority
Posts: 65
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Re: Mario 64 vmu sprites

Post by DreamcastFreak »

NeoSnk wrote:
DreamcastFreak wrote:
NeoSnk wrote:
I remember one in PHP a long time ago, right now I'm writing one for my engine. I think I will get it done by next week. It will generate a 512*n bytes of icon data in an array. I let you know when I get it ready.
Did you ever get it done?
Yes, it's still missing some colors but works, here is what I did:

https://youtu.be/fK2TlA2auAo

https://github.com/TItanGuy99/TitanVmuI ... es/tag/1.0
nice! Does it animate too?? Also side note i can now imagine seeing the bad apple demo on a vmu lol

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Ian Micheal
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Re: Mario 64 vmu sprites

Post by Ian Micheal »

DreamcastFreak wrote:
NeoSnk wrote:
DreamcastFreak wrote: Did you ever get it done?
Yes, it's still missing some colors but works, here is what I did:

https://youtu.be/fK2TlA2auAo

https://github.com/TItanGuy99/TitanVmuI ... es/tag/1.0
nice! Does it animate too?? Also side note i can now imagine seeing the bad apple demo on a vmu lol
can do fmv on vmu using rockin B movie for vmu



http://www.rockin-b.de/vmu-greyscale.html
http://www.rockin-b.de/vmu-b-movie.html

Helen09
noob
Posts: 4

Re: Mario 64 vmu sprites

Post by Helen09 »

Wow, that's really cool.

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