Dream Library (Virtual Console)
- -drez01-
- Tank Jr.
- Posts: 352
- Dreamcast Games you play Online: Quake III Arena
- Location: Canada
Re: Dream Library (Virtual Console)
In the vid it shows the pce.bin splash screen before loading the rom. So I would focus on it. I’m thinking we just need to know the file extension the emu expects. I’ve tried .pce already..
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- Super Sonic
- Posts: 1512
Re: Dream Library (Virtual Console)
as you already know all pcemu.bin does is load title04.pvr with credits then goes back to 1dr_lib.bin-drez01- wrote:In the vid it shows the pce.bin splash screen before loading the rom. So I would focus on it. I’m thinking we just need to know the file extension the emu expects. I’ve tried .pce already..
there are no references to rom files in pcemu.bin
maybe 1md_emu.bin actually loads pc engine roms as well?
1dr_lib.bin just loops and i cant even get it to load 1md_emu.bin at all.
so i have no idea lol
i had to use the 1md_emu.bin that is found in the folders for flicky etc.
the other 1md_emu.bin does not reference rom files?
i guess i could try to load pc engine rom with 1md_emu.bin?
- -drez01-
- Tank Jr.
- Posts: 352
- Dreamcast Games you play Online: Quake III Arena
- Location: Canada
Re: Dream Library (Virtual Console)
Could be but I never had any luck. I’m just going by what I saw in the video. It might just go back to the loader when no rom was loaded correctly or emulation ended.
It might not reference any roms cuz they were meant to be downloaded. I’m just brainstorming here
It might not reference any roms cuz they were meant to be downloaded. I’m just brainstorming here
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- Super Sonic
- Posts: 1512
Re: Dream Library (Virtual Console)
i guess i will try messing with it again.
i think i spent maybe 4 hours trying to figure out pcemu.bin.
maybe we will add in another hour lol
i think i spent maybe 4 hours trying to figure out pcemu.bin.
maybe we will add in another hour lol
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- Super Sonic
- Posts: 1512
Re: Dream Library (Virtual Console)
heres what happens if i load the main 1MD_EMU.BIN, NOT the one from FLICKY folder etc. then (remove 1DR_LIB.BIN reference)
i tried loading pcemu.bin from here but it does same bs loop.
i think the main 1MD_EMU.BIN, NOT the one from FLICKY folder etc. actually loads pcemu.bin when loading a pc engine rom.
but who knows?
also tried loading pc engine roms with the 1MD_EMU.BIN from FLICKY folder, no luck
i have no idea what the error message says?
i bet it says “Be Sure To Drink Your Ovaltine.”

i tried loading pcemu.bin from here but it does same bs loop.
i think the main 1MD_EMU.BIN, NOT the one from FLICKY folder etc. actually loads pcemu.bin when loading a pc engine rom.
but who knows?
also tried loading pc engine roms with the 1MD_EMU.BIN from FLICKY folder, no luck

i have no idea what the error message says?
i bet it says “Be Sure To Drink Your Ovaltine.”


- -drez01-
- Tank Jr.
- Posts: 352
- Dreamcast Games you play Online: Quake III Arena
- Location: Canada
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- Super Sonic
- Posts: 1512
Re: Dream Library (Virtual Console)
thank ya drez.
google lens app, i dig it.
so it gives a timer message lol
1MD_EMU.BIN has the code for Ninja Debug Environment that VincentNL posted about.
https://www.dreamcast-talk.com/forum/vi ... =5&t=15836


google lens app, i dig it.
so it gives a timer message lol
1MD_EMU.BIN has the code for Ninja Debug Environment that VincentNL posted about.
https://www.dreamcast-talk.com/forum/vi ... =5&t=15836


VincentNL wrote:Regarding Nindows implementation, don't get fooled by Library strings alone, only if a specific bytes array is present in the executable, you have a chance of an hidden (yet functional) Nindows:
Code: Select all
00 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 F0 00 F0 00 F0
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- Super Sonic
- Posts: 1512
Re: Dream Library (Virtual Console)
Thank ya bro.
I'm thinking we should go through games and find code for Ninja Debug Environment.
Check your favorite retail games, protos, betas.
Then check demos on DreamOn, ODCM, Dorimaga, Browsers.
I'm sure there is plenty to be found.
I have seen the ninja library string in other bins.
Just need to find similar 00 F0 00 F0 00 F0 sections that VincentNL posted about.
I'm thinking we should go through games and find code for Ninja Debug Environment.
Check your favorite retail games, protos, betas.
Then check demos on DreamOn, ODCM, Dorimaga, Browsers.
I'm sure there is plenty to be found.
I have seen the ninja library string in other bins.
Just need to find similar 00 F0 00 F0 00 F0 sections that VincentNL posted about.
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- chill
- Posts: 295
Re: Dream Library (Virtual Console)
I've recently updated the five Genesis games that came as previews with DreamPassprt 3. The new uploads no longer have the annoying PAL protection, so PAL users can now play these games over Scart/RGB cable in full screen mode.
The files are available here: https://www.dreamcast-talk.com/forum/vi ... 56#p147456
.
The files are available here: https://www.dreamcast-talk.com/forum/vi ... 56#p147456
.
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