Hey guys, my name is Julian and I'm working on creating bare-metal Forth language compilers for various platforms, with DC hopefully next!
Nice to meet you all
So pretty much an interpreter to allow running other systems content and games on target platform?
Not really, interpreters are kinda slow but this one should run at least half of "C" speed and then you can mix assembly with high level code for maximum speed.
The idea is to have the compiler directly on the console(since the DC already has a keyboard) so one doesnt have to go back and forth to the PC.
Hey, does anyone here think the PC game Project IGI would be able to run on the Sega Dreamcast? If so could it be ported over as a GDI or CDI?
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It takes much time and talent to deliver on this sort of project. The devs that work on this sort of thing do so out of love and passion. Because of...
How possible or viable would a community project for the Dreamcast be? I see things like Godot being made, mods being made for games like smash bros...
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Can't we already do that with Beats of Rage engine?
Cadillac and Dinosaurs I seem to remember was on the system already, wasn't it one of Ian's...