TUTORIALS: How to mod Resident Evil 2

Green Ranger
chill
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Re: TUTORIALS: How to mod Resident Evil 2

Post by Green Ranger »

nelsonh wrote: Tue Jun 25, 2024 9:24 pm I have this problem and also the typical error message is the dll's are missing, sorry for my English, I'm using a translator.
Alright, here's my version. With this you'll also need a 'cgywin1.dll' file in the same folder- I've included both in the zip file below. This was tested on Windows 7, so let me know if it works for you on Windows 10.

https://www.mediafire.com/file/mdv189rf ... 9.zip/file

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megavolt85
Developer
Posts: 2186

Re: TUTORIALS: How to mod Resident Evil 2

Post by megavolt85 »

attach two or three SAP files, when I have some free time I will make a converter

nelsonh
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Re: TUTORIALS: How to mod Resident Evil 2

Post by nelsonh »

Best regards to all wav2adcpm does not start in win 10 apparently. I configured it in win 7 mode and it did not work in the two versions of the program that Green Ranger kindly shared with me. I think it may be that the command entered in cmd was entered incorrectly on my part, bad example wav2adpcm -t <v001.wav> <v001.wav > if this is wrong, could you please correct me to enter the commands correctly

Green Ranger
chill
Posts: 309

Re: TUTORIALS: How to mod Resident Evil 2

Post by Green Ranger »

nelsonh wrote: Wed Jun 26, 2024 11:22 am Best regards to all wav2adcpm does not start in win 10 apparently. I configured it in win 7 mode and it did not work in the two versions of the program that Green Ranger kindly shared with me. I think it may be that the command entered in cmd was entered incorrectly on my part, bad example wav2adpcm -t <v001.wav> <v001.wav > if this is wrong, could you please correct me to enter the commands correctly
Remove the '<' and '>' signs in the command so the line looks just like this-
wav2adpcm -t 001.wav 001.wav

*Note- Because the output file will have the same name as the original (001.wav), the above command will overwrite the original file. If you don't want to lose the original, give the output file a new name in the command line.

nelsonh
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Re: TUTORIALS: How to mod Resident Evil 2

Post by nelsonh »

I created a virtual machine with win 7 to check if this was the problem, but the command wav2adpcm -t <v001.wav> <v001.wav > did not work either, I tried the second command wav2adpcm -t 001.wav 001.wav
and I received the error that the file 001.wav cannot be opened. It could be that the program does not start in win 10. If there is another way to create the files in any way, please let me know.

nelsonh
undertow
Posts: 25
Dreamcast Games you play Online: marvel vs capcom

Re: TUTORIALS: How to mod Resident Evil 2

Post by nelsonh »

I created a virtual machine with win 7 to check if this was the problem, but the command wav2adpcm -t <v001.wav> <v001.wav > did not work either, I tried the second command wav2adpcm -t 001.wav 001.wav
and I received the error that the file 001.wav cannot be opened. It could be that the program does not start in win 10. If there is another way to create the files in any way, please let me know.

Green Ranger
chill
Posts: 309

Re: TUTORIALS: How to mod Resident Evil 2

Post by Green Ranger »

nelsonh wrote: Thu Jun 27, 2024 9:55 am I created a virtual machine with win 7 to check if this was the problem, but the command wav2adpcm -t <v001.wav> <v001.wav > did not work either, I tried the second command wav2adpcm -t 001.wav 001.wav
and I received the error that the file 001.wav cannot be opened. It could be that the program does not start in win 10. If there is another way to create the files in any way, please let me know.
Did you save the WAV as a 22.050kHz, 16 bit Mono PCM (Microsoft Wave) file before trying to convert it with wav2adpcm? If so and you still can't convert it with the wav2adpcm command of wav2adpcm -t 001.wav 001.wav, then it could very well be a Windows compatibility issue.

megavolt85 has offered to create a converter for you, I would suggest attaching a couple of SAP files here for him to look at, or you can try PMing him with the files instead.

nelsonh
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Re: TUTORIALS: How to mod Resident Evil 2

Post by nelsonh »

I will contact megavolt85 to see if he can help me with this matter, I cannot continue with my mod due to this inconvenience anyway, thanks for the answers and help and yes, save the wav in pcm 16 mono

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megavolt85
Developer
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Re: TUTORIALS: How to mod Resident Evil 2

Post by megavolt85 »

nelsonh wrote: Thu Jun 27, 2024 8:25 pm I will contact megavolt85 to see if he can help me with this matter
try it
Last edited by megavolt85 on Sun Jun 30, 2024 6:11 pm, edited 1 time in total.

nelsonh
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Dreamcast Games you play Online: marvel vs capcom

Re: TUTORIALS: How to mod Resident Evil 2

Post by nelsonh »

This is a command program, could you explain to me or something, you see a video of the program running, I tried with drag and drop and it doesn't work with cmd either, I would appreciate the information

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