The new proposed "VM2" from Chris at DreamMods.net

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Xerxes3rd
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by Xerxes3rd »

@ateam Can you comment on how the VM2 is achieving GameID without OpenMenu? Is it some heuristic of the first image a game writes to the VMU screen or something? It’s impressive however it’s being done!

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mistamontiel
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by mistamontiel »

I tweetedXXX'd him earlier and says burns or no burn the same success

YISSS!

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ateam
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by ateam »

Xerxes3rd wrote: Sat Nov 16, 2024 10:12 pm @ateam Can you comment on how the VM2 is achieving GameID without OpenMenu? Is it some heuristic of the first image a game writes to the VMU screen or something? It’s impressive however it’s being done!
That's correct, identification is done based on VMU icon.
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mistamontiel
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by mistamontiel »

THAT.. IS.. FUCKING, CLEVER!!

Arggggh get out fly my way alreaedy

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chrisvcpp
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by chrisvcpp »

Thanks... but actually it's a no-brainer. I had this idea since I started the VM2 development back in 2022.
But, I dropped it at that time, because I knew it wouldn't work for 100% of the games.
The VM2 owes this now, thanks to a very good friend and fellow Dreamcast fan ;-) who gave me the required boost & will power to ultimately do it - the effort was huge, since one must go through the whole DC library and process each & every game, one by one!

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Xerxes3rd
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by Xerxes3rd »

chrisvcpp wrote: Sun Nov 17, 2024 1:48 pm Thanks... but actually it's a no-brainer. I had this idea since I started the VM2 development back in 2022.
But, I dropped it at that time, because I knew it wouldn't work for 100% of the games.
The VM2 owes this now, thanks to a very good friend and fellow Dreamcast fan ;-) who gave me the required boost & will power to ultimately do it - the effort was huge, since one must go through the whole DC library and process each & every game, one by one!
That’s really clever! What do the remaining 10% do, try to access the memory card peripheral before writing to the display?

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DCGX
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by DCGX »

Nice update! GameID works with the handful of disc games I tried, like Sonic Adventure 2 and Soulcalibur, but it doesn't detect the save files that are already on the sd card in the VM2. I have all my saves on the sd card in alphabetical folders (A, B, etc. except S which has like 4 different folders). Can GameID not find those? Or am I doing something wrong?

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ateam
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by ateam »

DCGX wrote: Mon Nov 18, 2024 3:35 pm Nice update! GameID works with the handful of disc games I tried, like Sonic Adventure 2 and Soulcalibur, but it doesn't detect the save files that are already on the sd card in the VM2. I have all my saves on the sd card in alphabetical folders (A, B, etc. except S which has like 4 different folders). Can GameID not find those? Or am I doing something wrong?
The Game ID feature is not going to magically know which manually created virtual VMUs belong to that particular ID.

Instead, you must use the VM2 GUI's SD explorer to find the ID and folder of the auto-generated virtual VMU.

For example, here I'm able to see what folder name holds Power Stone...

1.png

Now you can find that folder on your microSD...

2.png

Then, find your old manually created VMU file and cut/paste it inside of the identified folder.

Just be sure to remove the auto-generated GAME.VMU file and rename your old manually created VMU file to GAME.VMU.

Once any virtual VMU file is named GAME.VMU and resides inside of the game ID folder, it will automatically be used when the VM2 detects this is the game that has been launched.
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ateam
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by ateam »

For those who updated their firmware in the last day or so, I recommended updating once again.

See changelog.

Code: Select all

1.4.3
-------------------
> SD Explorer : pressing LEFT will go to the top of the file list.
> SD Explorer : pressing MODE on the uSD root (".." highlighted) will toggle the GameID folders visibility.
> Fixed a glitch with "Invalid Firmware" message appearing at times.
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Re: The new proposed "VM2" from Chris at DreamMods.net

Post by DCGX »

Oh wow. Thanks! I'll have to clear my schedule one day lol