
It's time for there to be a new MMORPG for the Dreamcast. Now, this is very early on, and I'm basically using this project to grasp a better understanding of the console and its libraries, but it's coming along quite a bit quicker than expected, so I may as well leave this here.
The game requires an account on RSC.VET to play. RSC is currently available on Linux/Windows PC, Nintendo Switch, Wii, 3DS, Android, and Web Browser. The codebase I am using to port this is rsc-c.
What works:
-The game (on 32mb systems or emulation)
-Online Connectivity
What doesn't work:
-The game (it's currently in software rendering mode at a rock-solid 1fps!)
-OpenGL Implementation (There may be a number of hurdles to this. I'm not sure what RSC's renderer uses that GLdc doesn't have, but I guarantee you it's at least something.)
What needs to be done:
-Serious memory reduction (~8mb, filesystem of RuneScape Classic is extremely esoteric, and even their model system has arbitrary vertices-per-polygon. Shit is WILD.)
-Hardware Accelerate the rendering
What I would like to do:
-Eventually replace the player sprites with RS2's models
-Add the music from RS2
-Introduce neat special features found only in this port
Thanks to Bruce Leeto for all of the help! I wouldn't be making this post right now, if not for him.