Unreal Tournament fps mods

Cecil_UT
noob
Posts: 2
Dreamcast Games you play Online: Unreal Tournament

Unreal Tournament fps mods

Post by Cecil_UT »

Dear friends, an idea arose to remove the bad fps in our favorite game, this is especially noticeable in large maps, we need people who will test this image, I have assembled it on the console) thank you very much)


https://drive.google.com/file/d/1OWhsXL ... sp=sharing
Last edited by Cecil_UT on Tue Sep 03, 2024 1:30 am, edited 1 time in total.

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OlivusPrime
MegaDeath
Posts: 215
Dreamcast Games you play Online: ChuChu Rocket!
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Re: Unreal Tournament fps mods

Post by OlivusPrime »

Could you let us know what changes have been made in this version?

The link isn't giving me access, could you set it to public access please?

Cecil_UT
noob
Posts: 2
Dreamcast Games you play Online: Unreal Tournament

Re: Unreal Tournament fps mods

Post by Cecil_UT »

Removed decals after shots from any weapon should add +5-7 fps on heavy maps, reduced halos from teleports, textures set to low performance ))


https://dreamcast.onlineconsoles.com/ph ... rmance.php

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OlivusPrime
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Dreamcast Games you play Online: ChuChu Rocket!
Daytona USA
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Location: United Kingdom

Re: Unreal Tournament fps mods

Post by OlivusPrime »

Got to try this out last night. There seems to be a slight improvement in performance, though to be honest there are still plenty of framedrops, with the framerate still dipping into the single digits when things get heated with the Flak Cannon. It's nice to have this as an option instead of inputting console commands for each match though, if you're desperate for an improvement of a frame or two per second.

Just a heads up though that this CDI doesn't seem to have any music, or at least didn't play it when I burnt it to CD-R.

freeman_ji
shadow
Posts: 7

Re: Unreal Tournament fps mods

Post by freeman_ji »

Long time lurker I've been testing this is does indeed seem to help with the FPS
what I've found in your image

No music
what command did you use to remove music was it intentional? did it help with FPS?

"set DCDrv.DCClient Decals False"
does seem to give a small boost when rockets are flying

"suck"
to get a frame counter

"slomo 0.95"
Result slows the game by 5% but will give a noticeable frame boost without IMO affecting the flow of the game.

"fov xx"
Result fov is increased / reduced default is "85" can increase the FPS in some situations by reducing this value to say "80" limiting the amount of geometry you can see.

I'm interested if there is any way to dump the console commands or structure for these as I'd love to test more for example reduce or remove rocket trails, play with lighting or texture quality ect.

The Framerate of this game on the mentioned "top" levels with the tweaks above make them IMO quite smooth to play.
https://dreamcast.onlineconsoles.com/ph ... ance.php#3

Nobletaran
Anarki
Posts: 88
Dreamcast Games you play Online: Phantady star

Re: Unreal Tournament fps mods

Post by Nobletaran »

Link dead

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Anthony817
Shark Patrol
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Location: Fort Worth, Texas

Re: Unreal Tournament fps mods

Post by Anthony817 »

I did study the PS2 and DC versions of this game to see what effects and things could be turned off or edited. I remember I edited some .ini file and rebuilt ISO to test but didn't notice things like coronas I tried to enable. But this game could use some good optimizations by editing files.
Image

Nobletaran
Anarki
Posts: 88
Dreamcast Games you play Online: Phantady star

Re: Unreal Tournament fps mods

Post by Nobletaran »

Anyone have a working version on fjycazt I get black textures

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