Wipeout Rewrite Dreamcast Port With Sound

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

K.Kertsman wrote: Fri Apr 18, 2025 1:41 pm pc/nulldc / demul all versions are working

dc/gdemu clone: for some reasons I get black screen on boot with 2.0 and 2.1, only 1.0 is working fine :x

about improving the game without spoils it : could be great if the author will make the weapons discardable ala wipeout xl ?
What is in your GDEMU.ini file?

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

dubcity wrote: Fri Apr 18, 2025 5:06 pm
MoeFoh wrote: Fri Apr 18, 2025 4:40 pm
dubcity wrote: Fri Apr 18, 2025 4:37 pm Repack of April 15 release of Wipeout by jnmartin84 ODE version

I've removed the dummy file so cdi size is now 208 mb. Added jpn style front cover that was included with release. Tested to start and ran a single race.

https://mega.nz/file/hyI01bBR#Trxe-M7Nv ... FgKBCeyzpM
I wonder if this will fix this reported issue with v2.0 & v2.1 on real hardware? viewtopic.php?p=194842#p194842
The repack is the release before the fix. I'll work on replacking the new one tomorrow.
Hmmm... Not hearing BGM at menu or during race with this release. Using Android Flycast. Maybe just me, but thought you might want to know for your next build.
Last edited by MoeFoh on Sun Apr 20, 2025 7:49 am, edited 1 time in total.

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K.Kertsman
rebel
Posts: 19

Re: Wipeout Rewrite Dreamcast Port With Sound

Post by K.Kertsman »

What is in your GDEMU.ini file?
default:

open_time = 150
detect_time = 150
reset_goto = 1

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MoeFoh
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Posts: 1357

Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

K.Kertsman wrote: Sat Apr 19, 2025 7:35 am
What is in your GDEMU.ini file?
default:

open_time = 150
detect_time = 150
reset_goto = 1
add image_tests = 0 and see what happens.

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PengoJetz
undertow
Posts: 25

Re: Wipeout Rewrite Dreamcast Port With Sound

Post by PengoJetz »

This is brilliant. There was rumor of a Wipeout title on DC that never materialized, now we get another slice of ganing that did not reach the DC. Widescreen support is awesome,

I wonder what other effects can be implemented with the extra memory and GPU power available to make it more like a DC gen title, bump mapping and light sourcing like the Doom64 port would be awesome.

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dubcity
Resident Evil
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by dubcity »

MoeFoh wrote: Sat Apr 19, 2025 7:16 am
dubcity wrote: Fri Apr 18, 2025 5:06 pm
MoeFoh wrote: Fri Apr 18, 2025 4:40 pm

I wonder if this will fix this reported issue with v2.0 & v2.1 on real hardware? viewtopic.php?p=194842#p194842
The repack is the release before the fix. I'll work on replacking the new one tomorrow.
Hmmm... Not hearing BGM at menu or during race with this release. Using Android Flycast. Maybe just me, but thought you might want to know for your next build.
I repacked the update with the fix and still lost the music in the repack despite all file being there. Music doesn't work with dummy file still in or removed. I only added the pvr file. It isn't a big deal overall since the developer released cdi works just fine. It won't display an image on old gdmenu but should work fine on openmenu.

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

dubcity wrote: Sun Apr 20, 2025 3:15 pm
MoeFoh wrote: Sat Apr 19, 2025 7:16 am
dubcity wrote: Fri Apr 18, 2025 5:06 pm

The repack is the release before the fix. I'll work on replacking the new one tomorrow.
Hmmm... Not hearing BGM at menu or during race with this release. Using Android Flycast. Maybe just me, but thought you might want to know for your next build.
I repacked the update with the fix and still lost the music in the repack despite all file being there. Music doesn't work with dummy file still in or removed. I only added the pvr file. It isn't a big deal overall since the developer released cdi works just fine. It won't display an image on old gdmenu but should work fine on openmenu.
Just figured it out mere minutes ago. Extract "Rock Ridge" filesystem of original CDI with ISOBuster (not the ISO filesystem). Filenames with extentions more than 3 characters are getting truncated i.e. *.adpcm.
Last edited by MoeFoh on Sun Apr 20, 2025 5:02 pm, edited 1 time in total.

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MoeFoh
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Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

v2.1 for ODE & Emulators (Small CDI) download:
https://www.mediafire.com/file_premium/ ... 29.7z/file

Plain Bootdreams files:
https://www.mediafire.com/file_premium/ ... 29.7z/file
wipeout-v2.1-flycast.png
Last edited by MoeFoh on Wed Apr 23, 2025 4:58 pm, edited 3 times in total.

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megavolt85
Developer
Posts: 2155

Re: Wipeout Rewrite Dreamcast Port With Sound

Post by megavolt85 »

I thought everyone knew that to extract files you need to use ISO Buster, you shouldn't use GDROM Explorer for modern images, it's an outdated ramware that only works for original GDI dumps, and ISO Buster is universal

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MoeFoh
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Posts: 1357

Re: Wipeout Rewrite Dreamcast Port With Sound

Post by MoeFoh »

megavolt85 wrote: Sun Apr 20, 2025 4:53 pm I thought everyone knew that to extract files you need to use ISO Buster, you shouldn't use GDROM Explorer for modern images, it's an outdated ramware that only works for original GDI dumps, and ISO Buster is universal
Yes, use ISOBuster. The issue here is if you extract the ISO filesystem with ISOBuster on Windows, you get truncated filenames. The original CDI is from Linux using the 8+3 standard, not the 31 character option.

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