Shadow Gangs Zero

Place for discussing homebrew games, development, new releases and emulation.
Dreamcastnews
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Re: Shadow Gangs Zero

Post by Dreamcastnews »

Marcio D. wrote: Wed Jan 01, 2025 2:24 pm
Dreamcastnews wrote: Wed Jan 01, 2025 12:48 pm Would be awesome if they added an easy mode, I really wanted to get through the first game but sadly lacked the skill to see it all .

Are you a backer? If so, you could always make that suggestion to the developer in the Comments section of the Kickstarter page.

According to that page, this time around we'll see this new aspect that'll make the game a bit easier:

"No Time Limit: Explore and conquer at your own pace without the pressure of a ticking clock."


I am indeed a backer, I’ll head there and suggest it
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos

Marcio D.
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Re: Shadow Gangs Zero

Post by Marcio D. »

ShadowTeam has posted an update for the upcoming Shinobi-inspired game Shadow Gangs Zero. The first bit of news is that the graphics development is coming along very nicely. The second major takeaway is that porting from the lead system Neo Geo to the Sega Genesis / Mega Drive has now begun.

Expect the porting to Dreamcast to follow suit in a few months!


Catch up on the exciting details here:

https://www.kickstarter.com/projects/jk ... ts/4310516


Enjoy the latest music tracks from the game:

https://soundcloud.com/user-723778647/shadow-gangs-zero

https://soundcloud.com/user-723778647/boss-level


If you haven't made a pledge to the campaign yet, what are you waiting for?

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Ro Magnus Larsson
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Re: Shadow Gangs Zero

Post by Ro Magnus Larsson »

Ninjutsu guard stance (Master Masaaki Hatsumi) it is the correct weaponless guard stance for the ninja
feet could be a little less separated when walking. it is not the same stance with long weapons in hand (Katana). Another popular Ninja weapon is also the "Kunai" which is used to cut like a knife and for releasing like a shuriken.
I hope this will be a 2 Co-op players game.
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The game fund has already got double the original fund request
https://www.kickstarter.com/projects/jk ... ro?lang=es
Ro Magnus
Argentina.-

Marcio D.
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Re: Shadow Gangs Zero

Post by Marcio D. »

Ro Magnus Larsson wrote: Sun Apr 20, 2025 11:15 pm I hope this will be a 2 Co-op players game.

The game fund has already got double the original fund request

No need to hope/dream/pray for 2-player co-op mode. That mode was already unlocked in November 2024 when the £100K stretch goal was reached.

The next stretch goal is £120K, which will bring mini-bosses to the game. We're currently at £106K, so still another £14K left to go.

Ro Magnus Larsson, please make a pledge if you haven't done so already. This campaign could really use your help!

Dreamcastnews
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Re: Shadow Gangs Zero

Post by Dreamcastnews »

I really hope there is a mode that is either super-easy or perhaps even some cheats as I really wanted to get through the first game but ran out of skill sadly.
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos

Marcio D.
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Re: Shadow Gangs Zero

Post by Marcio D. »

Dreamcastnews wrote: Mon Apr 21, 2025 3:48 pm I really hope there is a mode that is either super-easy or perhaps even some cheats as I really wanted to get through the first game but ran out of skill sadly.

Back in January 2025, I suggested that you pose that question on the campaign page, in the Comments section.

Did you end up doing it?

Don't be shy! As a backer, you have the privilege of asking questions and making suggestions to help shape the game. The game is still under development, so there's still time for features to be added, such as a super-easy mode and cheat codes.

Dreamcastnews
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Re: Shadow Gangs Zero

Post by Dreamcastnews »

I'll do that, I did back it
https://youtu.be/XcyBq8vZ3Yg <----- Dreamcast gameplay videos

galaxygod
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Re: Shadow Gangs Zero

Post by galaxygod »

Dreamcastnews wrote: Tue Apr 22, 2025 4:06 pm I'll do that, I did back it
You could also see if anyone in the community knows about code breakers cheats, the dev might be able to help too but there could be a code breakers cheat made for like 50 lives or something lol

Marcio D.
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Re: Shadow Gangs Zero

Post by Marcio D. »

Last month (April 2025), the developer posted that he finished coding the game engine for the Sega Genesis / Mega Drive version. So now that the engines for the Neo Geo and Genesis / MD versions are done, could that mean that development of the Dreamcast version will be next? Stay tuned to find out!


The latest news for this month (May 2025) is that the game's core artwork is now almost fully complete, with just special effects and background animations left to add - these will bring extra life and energy to the levels.


For the few of you who haven't yet pledged, you're invited to join the ninja revolution at this page:

https://www.kickstarter.com/projects/jk ... gangs-zero


When you make a pledge to the campaign, here are some cool personalized rewards available:

Custom Backer Image - Later levels:
Add a small image (up to 64 x 64 pixels) of your choice - whether it’s your portrait or any design - within a game level.

Graffiti Text / Image - Level 1:
Be the sole backer to have your custom text or graffiti design featured in the very first level of the game - up to 80 x 64 pixels in size.

Graffiti Text / Image - Later levels:
Add your custom text or graffiti design within a game level - up to 80 x 64 pixels in size.

Name the Ninja Girl:
Name the fierce, playable ninja girl - choose her name!

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Ro Magnus Larsson
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Re: Shadow Gangs Zero

Post by Ro Magnus Larsson »

With a NEOGEO version DC version is assured
Ro Magnus
Argentina.-

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