Favrenation wrote:I think a collaborative server would be great! I have one question though: Do you have plans in the future to support NTSC Gamecubes? I know the whole Gamecube thing is buggy but it would be easier to just use a Gamecube than to get my Dreamcast online. Thanx!
My server software, as its running on my server, supports all Gamecubes (although, I've only ever tested NTSC-U and PAL), as well as Dreamcast (v1 and v2), and PC. It just doesn't support having Gamecube and DC/PC players in the same game, due to compatibility issues between the versions.
Impulse wrote:BlueCrab:
I will immediately credit you on all pages that mention the pso server. I can understand why you are unhappy about this and I also apologize for not sourcing the commands from your code site. It was really a dumb mistake on my part. I will fix that too.
I sincerely apologize in regard to everything that we've done using the server (not crediting, telling you, etc.) but I'm very happy that we can possibly collaborate on a shipgate/server etc. when you're ready.
Thanks!
I will PM you soon with the server specs and source info.
I'd prefer if you'd put the source code information up on the pages about the server as well, so that everyone else knows that the thing is completely open source, and can see any changes you guys have made. Please PM me with the information as well when you get it up though!