Competition #5 - Unreal Tournament (Ended)

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#71 » Tue Sep 20, 2011 7:10 pm

DCUltrapro wrote:must be, its horse crap!! I'm running around killing like a madman and my score is barely passing 150, seriously I want to see a video from you guys just so I can see what Im doing so wrong lol, am I missing something in the scoring or bot orders?? Cos this is really ticking me off now


Maybe I'll make a strategy video if I have some time.
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#72 » Tue Sep 20, 2011 7:20 pm

I also started to do 170 and then when i changed my stategy i did 150 and 130, so obviously i was doing wrong

Things i do:
- once the game starts order the bot to hold your position (to avoid him running to a control point)
- protect control points (do not capture them)
- when all control points are captured or even before that, place your team bot in that strategic point where he can't do much.
- make the game balance itself to make it last longer
- Kill and hope for the best.

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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#73 » Tue Sep 20, 2011 7:41 pm

yeah, check out my last post, I edited it. If you watch my video the score goes up regardless of me killing once I take and hold lower and central. I take them myself and as i hold them and defend them my points go up by 1 per second, if the bot on my team takes the control points I do not get any points, so I think the best way to play is allow the other team to control them to begin with so that they build up a score, which you then chip away at by taking and holding 2 positions yourself, the trouble I find is that the bot will resume doing what he wants if he dies, either that or he just flat out ignores me lol. either way it is obvious to me now that you have to attempt to win to try and get as many points as you can from holding the control points, if you watch my 2nd video carefully you will see what I mean, once I take the two points and hold them my personal points start sky rocketing, and somehow I'm lucky enough to not lose them and the bot on my team seems to just stay in the area near the lower control point. Very bizarre and boils down to a lot of luck.

Doubt I will get another chance to try this now before the end of the comp. I tip my hat to you Wiz, I can't get back up to 200 again, let alone 216!!


this proves my point:

http://strategywiki.org/wiki/Unreal_Tou ... Domination

"Domination requires you to take control of various control points, where you gain 1 point for each point you hold for five seconds. Unlike the other campaigns, this may be the easiest since it is more prone to chance rather than skill."
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#74 » Tue Sep 20, 2011 8:35 pm

Yeah, you're pretty much right on, KIREEK. Here are my "rules":

1. Order bot to hold position away from any control points.

2. Keep the game as close as possible to a tie to prolong the game. Even if it means letting the other team capture more control points.

3. NEVER capture all three control points at once. This seems to cause the team score to go up faster than your own which is no good! Your score must be higher than the team score at ALL TIMES or you will end with 150 points or less.

4. KILL! KILL! KILL!

You can also try and "control" where the enemy spawns. Example: If you capture both the upper and central (or lower) control points, the enemy will most likely spawn on the lower level. I did this on this on my last try and I was able to predict where they spawned almost every time.
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#75 » Thu Sep 22, 2011 5:48 am

does this competition finish tomorrow then? I might see if I can give it another go tonight but I'm kinda losing the will to live with this one lol
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#76 » Thu Sep 22, 2011 10:29 am

DCUltrapro wrote:does this competition finish tomorrow then? I might see if I can give it another go tonight but I'm kinda losing the will to live with this one lol


Yup, tomorrow @ 12:00PM EST. Good luck :D
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#77 » Thu Sep 22, 2011 4:17 pm

ok I give up, where are you guys putting your bot so he does the least damage? i just played again and it was an abismal 158
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#78 » Thu Sep 22, 2011 4:41 pm

DCUltrapro wrote:ok I give up, where are you guys putting your bot so he does the least damage? i just played again and it was an abismal 158


I was putting him next to or on one of the ramps going up. Either the one up from the lower base or the one next to central.
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Exten

Post#79 » Fri Sep 23, 2011 5:44 am

no idea how my performance dropped so far below my innitial run, the first two games I played on this comp got me something like 180 and then 202!! Anyway I've given up on this one as I tried it again last night, its absolutely soul destroying lol
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Re: Dreamcast Live Competition #5 - Unreal Tournament (Ended

Post#80 » Fri Sep 23, 2011 12:58 pm

And that's it folks! Here are the final rankings:

1. pcwzrd13 - 216

2. DCUltrapro - 202

3. KIREEK - 202

Congratulations, ME!, you have won the competition! :D Since KIREEK and DCUltrapro have tied, you will both receive 20 points each.
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