Most Beautiful Games On Dreamcast

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cabou
letterbomb
Posts: 154
Location: France

Re: Most Beautiful Games On Dreamcast

Post by cabou »

Neohound wrote:

add a little pinch of spawn, and you'll be right in !
Damn it ! I missed that but..........you're right ya know ;) lol

I did find Stupid Invaders funny, although the gags did lean towards (what is known in franglais as) " L'humour de toilette " :)
oui c'est très "pipi, caca" :mrgreen:

Neohound
Gold Lion
Posts: 1612

Re: Most Beautiful Games On Dreamcast

Post by Neohound »

Oui, c'est dégueulasse !! :x :D

Neohound
Gold Lion
Posts: 1612

Re: Most Beautiful Games On Dreamcast

Post by Neohound »

I just thought of some games that nobody has put forward so far:

Rainbow Cotton
Floigan Brothers
Aerowings/Aerodancing
Toy Commander
Revolt
Nomad Soul
Prince Of Persia
Gigawing
Bang Gunship Elite
Lack Of Love
Grandia2
Napple Tale
Death Crimson
MvC2
E.G.G.
Dancing Blade

Wouldn't some of these qualify ?

daniel116
core
Posts: 124

Re: Most Beautiful Games On Dreamcast

Post by daniel116 »

How about specific areas\scenes?
I remember getting to the last area in Shenmue 2, spoiler: in the island just before you meet Shenhua, there were little kids jumping and doing flips to the water, and it didn't even relate to the story or something, it was just there, it literally made me feel like I'm traveling the world.

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Omnibot2000
MegaDeath
Posts: 216

Re: Most Beautiful Games On Dreamcast

Post by Omnibot2000 »

That's a nice idea.
I agree, both parts of Shenmue had these magic moments.
I think the opening of SA2 and the first stage (City Escape) was wonderful and impressive too. Still looks good today. Same for the big white shark in Ecco. And when it was released, the dragon in PSO terrified me. Very well done. The baby-boss in Berserk Guts Rage... ah the memories :D

haxfactory
shadow
Posts: 8

Re: Most Beautiful Games On Dreamcast

Post by haxfactory »

I am actually collecting footage to do a video on this at the moment so I think I will drop in some of my findings.

Sonic Adventure 2 had some huge textures. Even when played on an emulator at 1080p the textures still looked sharp. There are many dynamic light sources and the characters are self-shadowing. It is admirable how the GUN truck kicked around so many objects. The Dreamcast definitely did not struggle with physics.

Jet Grind Radio was surprisingly intricate when you looked closely. Just about every object was capable of being interacted with, even if the only interaction was knocking it over. Lots of people and objects onscreen at once. Very stylized (looks a lot like Katamari Damacy actually). Great use of cel-shading. The thing that surprised me the most was how well motion captured it was. Smilebit even had it motion captured by professonal in-line skaters. The motion still looked fluid unlike some motion captured work which ends up looking rigid and fake.

DoA2 actually used some real-time reflections and the cloth physics were amazing. I compared the cloth physics in DoA2 to the cloth physics in DoA4 and not much has changed. The character models were also very high poly. The thing I disliked the most was how many of the girls had flat shaded costumes. If the guys can afford textures the girls can too (unless they wasted the girls resources on jiggle physics).

Soul Calibur had some awesome particle effects and each map did something different On the cold mountain map (don't remember the name) you can actually see the
character's breath.

I am throwing this out there because I am sure most people haven't played it. Kidou Senshi Gundam Renpou tai Zeon DX was miles ahead of the later Playstation 2 port in visuals. Better UI, better textures, the suits actually break into pieces when they explode. It was just an overall better experience...though the versus mode sadly wasn't created yet.

EDIT: It is worth mentioning I haven't looked at either Shenmue for the sake of this video yet. Considering their length they will be a bit harder to look at than many other games.

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devilhunter
dark night
Posts: 57
Dreamcast Games you play Online: PSO, Quake III Arena

Re: Most Beautiful Games On Dreamcast

Post by devilhunter »

Dunno if it was already mentioned, but Tokyo Extreme Challenge 2, looks preety sweet too.
It's Thinking...

cloofoofoo
Crazy Taxi!
Posts: 540
Dreamcast Games you play Online: PSO-SCHtACK

Re: Most Beautiful Games On Dreamcast

Post by cloofoofoo »

haxfactory wrote:I am actually collecting footage to do a video on this at the moment so I think I will drop in some of my findings.

Sonic Adventure 2 had some huge textures. Even when played on an emulator at 1080p the textures still looked sharp. There are many dynamic light sources and the characters are self-shadowing. It is admirable how the GUN truck kicked around so many objects. The Dreamcast definitely did not struggle with physics.

Jet Grind Radio was surprisingly intricate when you looked closely. Just about every object was capable of being interacted with, even if the only interaction was knocking it over. Lots of people and objects onscreen at once. Very stylized (looks a lot like Katamari Damacy actually). Great use of cel-shading. The thing that surprised me the most was how well motion captured it was. Smilebit even had it motion captured by professonal in-line skaters. The motion still looked fluid unlike some motion captured work which ends up looking rigid and fake.

DoA2 actually used some real-time reflections and the cloth physics were amazing. I compared the cloth physics in DoA2 to the cloth physics in DoA4 and not much has changed. The character models were also very high poly. The thing I disliked the most was how many of the girls had flat shaded costumes. If the guys can afford textures the girls can too (unless they wasted the girls resources on jiggle physics).

Soul Calibur had some awesome particle effects and each map did something different On the cold mountain map (don't remember the name) you can actually see the
character's breath.

I am throwing this out there because I am sure most people haven't played it. Kidou Senshi Gundam Renpou tai Zeon DX was miles ahead of the later Playstation 2 port in visuals. Better UI, better textures, the suits actually break into pieces when they explode. It was just an overall better experience...though the versus mode sadly wasn't created yet.

EDIT: It is worth mentioning I haven't looked at either Shenmue for the sake of this video yet. Considering their length they will be a bit harder to look at than many other games.
gundam renpou vs zeon already had a co-op in the arcade version i believe.I havent checked it out recently but I think it had an online co-op mode on the dreamcast( its one of those options on the main menu if I remember right), just like spawn in demons hand Japanese version was online I think.It was just one of those things u couldn't access from outside of japan.So even in that respect I guess it was better than the ps2 versions, I mean online modes in 2000/2001? , wow.
Also what do you mean flat shaded costumes?None of the characters were flat shaded last time I checked(and I unlocked every costume.)

Edit: for the gundam dx game, segagaga domain :
The box states that this game is a one player and in away it is but it does have an online option (Japan only) to battle it out with other Gundam fans across the country

haxfactory
shadow
Posts: 8

Re: Most Beautiful Games On Dreamcast

Post by haxfactory »

Ah I must have just thought it was a leaderboard or something. My japanese is pretty poor and my ability to read kanji is even worse. Just goes to show you that 3 years of japanese in high school doesn't mean anything in the real world.

As for the costumes, I'm not home right now but I know at least kasumis default costume was untextured.

Neohound
Gold Lion
Posts: 1612

Re: Most Beautiful Games On Dreamcast

Post by Neohound »

There was a different Gundam game which was fully playable online........wasn't there ?

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