I'm using the dumpcast verified image "Looney Tunes Space Race v1.000 (2000)(Infogrames)(NTSC)(US)(M3)[!]" in GDEMU.
During a race, if I press Start and select Restart, the music (CDDA) will stop and the game will keep running slower than usual. It happens every time.
Can someone with the physical US GD-ROM check if this happens too? I think it's a GDEMU bug, but I'd like to be sure before reporting.
Thanks.
Looney Tunes: Space Race possible bug
- TuxTheWise
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Looney Tunes: Space Race possible bug
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Re: Looney Tunes: Space Race possible bug
I've performed such steps numerous times on GD Rom retail game while I played the game for 100% completion rate last year. Results never occured to my recollection.
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Re: Looney Tunes: Space Race possible bug
We just played a four player game over the weekend for over two hours. Never a problem with the restart.
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Bob Dobbs
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Re: Looney Tunes: Space Race possible bug
So it's a GDEMU bug :/
I'm going to verify my dump and report to Deunan. Thank you guys.
I'm going to verify my dump and report to Deunan. Thank you guys.
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Re: Looney Tunes: Space Race possible bug
Curious, this error is happening only with one SD card I'm using (Sandisk 16gb Class 10).
Well, I'm going to report it anyway. Thanks.
Well, I'm going to report it anyway. Thanks.
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Re: Looney Tunes: Space Race possible bug
If that's the only card with the problem, it might be a bad cell in the flash memory. Try making a second copy of the game on the same card without removing the copy that crashes. If it's a bad cell, letting the old copy occupy that cell should allow the second copy to reside on uncorrupted cells. If it still crashes, then it's probably a defective card.
"Fear the HUnewearl."


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Re: Looney Tunes: Space Race possible bug
Aleron, it's not. I tried erasing all images and tried only this one in the card, and the exact same behavior happened. It looks like a bug that happens with this specific card / card model.
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