SLaVE

Moderator: VasiliyRS

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mazonemayu
Agent Provocateur
Posts: 3835

Re: SLaVE

Post#51 » Sun Jan 18, 2015 4:41 pm

have one, will be happy to test
We are SEGA generation.

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Corbyn
Developer
Posts: 71
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Re: SLaVE

Post#52 » Sun Jan 18, 2015 5:16 pm

Here's a treat for you guys - a SLaVE preview, running on actual hardware, with the actual Dreamcast controller. Accessing the menu also allows you guys to completely customize the entire controller layout, as evident in the video. It supports a ton of Axis, so I'm positive the TwinStick will work with it.

Made this especially for DC-Talk:

https://www.youtube.com/watch?v=QOd4kj-lKQU

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-drez01-
Tank Jr.
Posts: 159

Re: SLaVE

Post#53 » Sun Jan 18, 2015 6:35 pm

Soundtrack is awesome! You guys should help out the ES Team lol. The DC needs some more Bass :twisted:

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Corbyn
Developer
Posts: 71
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Re: SLaVE

Post#54 » Sun Jan 18, 2015 6:38 pm

If they would want it, I would be more than happy to accommodate. ^_^

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Omnibot2000
MegaDeath
Posts: 216

Re: SLaVE

Post#55 » Mon Jan 19, 2015 10:01 am

Corbyn wrote:Here's a treat for you guys - a SLaVE preview, running on actual hardware, with the actual Dreamcast controller. Accessing the menu also allows you guys to completely customize the entire controller layout, as evident in the video. It supports a ton of Axis, so I'm positive the TwinStick will work with it.

Made this especially for DC-Talk:

https://www.youtube.com/watch?v=QOd4kj-lKQU


Wow, thanks Corbyn! :)

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DCGX
Cracked LCD
Posts: 400

Re: SLaVE

Post#56 » Mon Jan 19, 2015 5:33 pm

It's looking great! And another reason to break out my DC keyboard and mouse.

Although after a couple minutes I started to get a headache from the bouncing of the first person view :-( . I hope that doesn't happen when I get the game.

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Impulse
Admin
Posts: 2077

Re: SLaVE

Post#57 » Wed Jan 21, 2015 4:27 am

Game is looking great, really awesome to see it working with the Dreamcast controller! Also excited for kb and mouse support.

I'm adding this to the front page news now, thank you Corbyn!
-Impulse

Jaynubz
undertow
Posts: 30

Re: SLaVE

Post#58 » Fri Jan 23, 2015 2:07 am

Looks like a whole lot of fun!!! I preordered and looking forward to playing

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Corbyn
Developer
Posts: 71
Contact:

Re: SLaVE

Post#59 » Thu Jan 29, 2015 2:46 am

DCGX wrote:It's looking great! And another reason to break out my DC keyboard and mouse.

Although after a couple minutes I started to get a headache from the bouncing of the first person view :-( . I hope that doesn't happen when I get the game.

This will be OFF by default, but can be turned on with the help of a Dreamcast keyboard, through the console controlled by a CVAR (I believe r_viewbob).

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Omnibot2000
MegaDeath
Posts: 216

Re: SLaVE

Post#60 » Sat Jan 31, 2015 5:12 am

I actually like the bouncing but don't own kb&m, would be nice if it could also be activated by entering some kind of cheat using the controller buttons.

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