Xenocider/Project Q

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

Huh? What happened to my previous post? I was multi-quoting DCGX and now that text is gone and there's a comment by someone else :\

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mazonemayu
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Re: Xenocider/Project Q

Post by mazonemayu »

oops, sorry carlos, that would be my fault...I wanted to quote you too, but must've pressed "edit" instead" :o ;)
We are SEGA generation.

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

mazonemayu wrote:oops, sorry carlos, that would be my fault...I wanted to quote you too, but must've pressed "edit" instead" :o ;)
Uh... is there a way to go back to my original post? I gave some extensive explanation about our code/engine thing and all that jazz...

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mazonemayu
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Re: Xenocider/Project Q

Post by mazonemayu »

hombreimaginario wrote: Uh... is there a way to go back to my original post? I gave some extensive explanation about our code/engine thing and all that jazz...
sorry man, that doesn't seem to work, once it's gone, it's gone. I even tried looking in my browser history from the 22nd but no luck there either. this is so stupid of me...first time ever that happened...please don't hate me :shock:
We are SEGA generation.

Subscribe:

https://youtube.com/user/mazonemayu <———gameplay vids be here

Visit:

https://www.flickr.com/photos/150479343@N06/albums <—-collection piccies here

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DarkSynbios
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Re: Xenocider/Project Q

Post by DarkSynbios »

No post found huh?? ..no Xenocider for you! :P

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

You guys may have seen this already but just in case...

Image

:mrgreen:

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

We are back, we are retro! :D

http://retrosumus.com

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

HUGE UPDATE! On Xenocider, team members, Kickstarter, and the dreamer engine :D

http://retrosumus.com/2016/04/xenocider ... er-engine/

Xenocider will be the first of our two projects to go the Kickstarter route. We re-introduce you to the team members behind it and reveal what the Dreamer engine is and who else is already using it!

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DCGX
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Re: Xenocider/Project Q

Post by DCGX »

I'm looking forward to the Kickstarter!

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hombreimaginario
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Re: Xenocider/Project Q

Post by hombreimaginario »

Demo updated! Now with enemies, shooting and other moves. Collision detection coming soon!



http://retrosumus.com/2016/04/xenocider ... -progress/

:D

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