openMenu Alpha 1

Place for discussing homebrew games, development, new releases and emulation.
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CORE316
core
Posts: 118

Re: openMenu Alpha 1

Post by CORE316 »

@mrneo240

Awesome Work this Menu is Fantastic...Hope You dont mind a couple of suggestions.

Small Artwork at bottom to Disc Art instead of smaller Front Cover Art.

CodeBeaker Support like GDMENU your probably aware of this When selecting CodeBreaker it asks for a Game to load with it.

A Way to Add Custom Artwork / Meta to DATs DatTool or something or does something already exist to edit Themes and Assets?

Anyhow it looks and feels Awesome.

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LeSpank
lithium
Posts: 40
Dreamcast Games you play Online: F355 Challenge
Daytona USA
Contact:

Re: openMenu Alpha 1

Post by LeSpank »

I've been using the latest version of this for a while now and it's great.

Is it intentional that openMenu automatically generates a 2 block save file when it boots up?

For me, it would be preferable if the file was generated if you make changes in the options and hit 'save' if that's possible? If you own several VMUs and swap them depending on the game then you end up with the save file on each VMU!

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dubcity
Resident Evil
Posts: 1753

Re: openMenu Alpha 1

Post by dubcity »

I've gotten a message saying ignored folder or files when trying to add xenocider to my card. The only game it has happened with.

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sonik
Developer
Posts: 235

Re: openMenu Alpha 1

Post by sonik »

dubcity wrote:I've gotten a message saying ignored folder or files when trying to add xenocider to my card. The only game it has happened with.
Can you try to add this game using my version of the manager? (it will use gdmenu, not openmenu)
EDF! EDF! EDF!

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dubcity
Resident Evil
Posts: 1753

Re: openMenu Alpha 1

Post by dubcity »

sonik wrote:
dubcity wrote:I've gotten a message saying ignored folder or files when trying to add xenocider to my card. The only game it has happened with.
Can you try to add this game using my version of the manager? (it will use gdmenu, not openmenu)
Yeah. Loaded up with your latest release. No problems.

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sonik
Developer
Posts: 235

Re: openMenu Alpha 1

Post by sonik »

I remember fixing a problem with this game. Don't think neo's version have this fix.
You can build from source?
EDF! EDF! EDF!

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dubcity
Resident Evil
Posts: 1753

Re: openMenu Alpha 1

Post by dubcity »

no

mrneo240
Rank 9
Posts: 949
Dreamcast Games you play Online: Available to play any game, working on gathering them.
Location: East coast, USA

Re: openMenu Alpha 1

Post by mrneo240 »

CORE316 wrote:@mrneo240

Awesome Work this Menu is Fantastic...Hope You dont mind a couple of suggestions.

Small Artwork at bottom to Disc Art instead of smaller Front Cover Art.

CodeBeaker Support like GDMENU your probably aware of this When selecting CodeBreaker it asks for a Game to load with it.

A Way to Add Custom Artwork / Meta to DATs DatTool or something or does something already exist to edit Themes and Assets?

Anyhow it looks and feels Awesome.
It's for the people. I don't even play Dreamcast games.

Suggestions always welcome.

You could repack the image dats with those images if you'd like or I guess you could mix small icon as disc and large as box. That could be neat.

There's a cooler project for cheats coming but that could be an alright stopgap in the meantime.

The tools are all open source. I believe I uploaded them here or somewhere but I can upload another copy that will run on windows, Linux or Mac if you would like. They're fairly simple command line tools.

Thanks for the appreciation and comments

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CORE316
core
Posts: 118

Re: openMenu Alpha 1

Post by CORE316 »

@mrneo240 - small icon as disc and large as box That is exactly what I had in mind.

Yes Please if you can Post the Tools and Thank You Man I know the Time and Effort that goes into these Projects and you dont even Play the Games But Your certainly Helping to Keep it Alive and Kicking ;)

mrneo240
Rank 9
Posts: 949
Dreamcast Games you play Online: Available to play any game, working on gathering them.
Location: East coast, USA

Re: openMenu Alpha 1

Post by mrneo240 »

[quote="CORE316"]@mrneo240 - small icon as disc and large as box That is exactly what I had in mind.

Yes Please if you can Post the Tools and Thank You Man I know the Time and Effort that goes into these Projects and you dont even Play the Games But Your certainly Helping to Keep it Alive and Kicking ;)[/quote]


These should be them. It's the same tools I use and should run anywhere.

For the images

They have to be named a special way.
The gist of it is serial without spaces or dashes.

Look on redump.org for ip.bin header serial

Or one of the tools will dump a dat and should be able to figure out what is what
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