pcwzrd13 wrote:I did hear that GDEMU had this same issue at some point but it was fixed after an update. I'm not sure the details though.
GDEMU has never had the problem, because it does not have any kind of menu system. GDMENU and BlueCrab's boot disc have had the problem, because homebrew made with KOS breaks PSO. PSO is very picky about the system state when you launch the game, and if the homebrew menu doesn't "clean up" after itself before launching the game, it breaks PSO. Typical symptoms are being able to walk through certain objects that should be solid, not being able to use Techniques on teammates, not being able to use Rafoie at all, and possibly random crashing. You also can't play Battle mode rules, because the time limit will instantly expire. (GDMENU still doesn't work with Battle mode, AFAIK.) Using the Utopia boot disc with PSO will cause these problems, too.
BlueCrab fixed these problems with the PSO loader by ditching KOS and rewriting the loader from scratch. Since the PSO boot disc is simple, this approach was easier than trying to fix KOS. It's unlikely that DreamShell will be rewritten, and nobody knows what KOS is doing wrong, so the odds of PSO getting fixed on DreamShell aren't great.
pcwzrd13 wrote:It relies on an IDE interface but you can use CF cards and even SSDs with adapters.
Didn't you say that using adapters makes the speed even worse than using a GD-ROM? That doesn't sound like a great solution...
