So Hi , I found this ,
I am able to EXTRACT Files from games and view them in HEX Editors etc , but then how do I Import basically Overwrite the original files of the GDI with the new edit version of the file ?
https://projects.sappharad.com/tools/gdibuilder.html
GDI Building , Editing
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- Prince of Persia
- Posts: 346
Re: GDI Building , Editing
Yup just figured it out for what I am doing ,
You hit the EXPORT , it creates a grand total of 6 Files , it's thoses 6 Files you can edit in HEX , and then you stack them up all up in GD ROM Creator in order of the TRACK Numbers.
Makes sense now.
You hit the EXPORT , it creates a grand total of 6 Files , it's thoses 6 Files you can edit in HEX , and then you stack them up all up in GD ROM Creator in order of the TRACK Numbers.
Makes sense now.
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- Prince of Persia
- Posts: 346
Re: GDI Building , Editing
OK No , I am not free yet
OKAY Everything that is CIRCLE RED is the TRACK 3 BIN , I exported into a new folder called TRACK 3 , Which is the stuff now in the green.
All that green is the stuff I can open up and do my desired edits in HEX WORKSHOP ,
But now how would I make it back into a Small TRACK 3 BIN , Like the 6 things I got in the BLUE CIRCLE ?
Also how would I then put all 6 of thoses into the GD ROM Creator ? The thing circled in Purple.
THANKS.

OKAY Everything that is CIRCLE RED is the TRACK 3 BIN , I exported into a new folder called TRACK 3 , Which is the stuff now in the green.
All that green is the stuff I can open up and do my desired edits in HEX WORKSHOP ,
But now how would I make it back into a Small TRACK 3 BIN , Like the 6 things I got in the BLUE CIRCLE ?
Also how would I then put all 6 of thoses into the GD ROM Creator ? The thing circled in Purple.
THANKS.
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- Prince of Persia
- Posts: 346
Re: GDI Building , Editing
Alright another thing to add ,
I open the 1000adt in the newest HEX EDITOR , and it's nothing like the guide I am following.
The person on the right Opened the PC Version of the same Resident Evil 2 File as me , His HEX editor is also older but the way the numbers are showing is different too , He has 4 Digits per column what is going on , Any ideas ?
I open the 1000adt in the newest HEX EDITOR , and it's nothing like the guide I am following.
The person on the right Opened the PC Version of the same Resident Evil 2 File as me , His HEX editor is also older but the way the numbers are showing is different too , He has 4 Digits per column what is going on , Any ideas ?
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- rebel
- Posts: 22
Re: GDI Building , Editing
I tried to make a new GDI with this, but one of the things to provide is IP.BIN, which the original GDI I extracted did not have.AgentMomo wrote: ↑Mon Oct 12, 2020 4:50 pm So Hi , I found this ,
I am able to EXTRACT Files from games and view them in HEX Editors etc , but then how do I Import basically Overwrite the original files of the GDI with the new edit version of the file ?
https://projects.sappharad.com/tools/gdibuilder.html
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: GDI Building , Editing
Proto types and rebuilding editing games i use this
Download tools..
https://mega.nz/file/uuoElYbI#KmAA3tvYh ... kOjUEemNq4
I edit rebuild and fix proto types using this no fuss no gui just drag unpack drag repack edit files that's it..
Download tools..
https://mega.nz/file/uuoElYbI#KmAA3tvYh ... kOjUEemNq4
I edit rebuild and fix proto types using this no fuss no gui just drag unpack drag repack edit files that's it..
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- rebel
- Posts: 22
Re: GDI Building , Editing
I used that tool, and imported a modified FEPLAYER.DB file into NHL 2K... only for the game to not see the modified file.Ian Micheal wrote: ↑Sun May 12, 2024 3:57 am Proto types and rebuilding editing games i use this
Download tools..
https://mega.nz/file/uuoElYbI#KmAA3tvYh ... kOjUEemNq4
I edit rebuild and fix proto types using this no fuss no gui just drag unpack drag repack edit files that's it..
- Ian Micheal
- Developer
- Posts: 6277
- Location: USA
- Contact:
Re: GDI Building , Editing
If you put the file in the unpacked then repack it will be included i have made more then 7 proto types work that where never released using it so not sure what your doing..I could add files new i had to compile with official sdk etc and other missing files so if you included in the unpacked like i show then repack it check the gdi after to see if the file was modded i use windows 7 64 bit ..jlnhlfan wrote: ↑Sun May 12, 2024 12:41 pmI used that tool, and imported a modified FEPLAYER.DB file into NHL 2K... only for the game to not see the modified file.Ian Micheal wrote: ↑Sun May 12, 2024 3:57 am Proto types and rebuilding editing games i use this
Download tools..
https://mega.nz/file/uuoElYbI#KmAA3tvYh ... kOjUEemNq4
I edit rebuild and fix proto types using this no fuss no gui just drag unpack drag repack edit files that's it..
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