JulesDev archive of files from site

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SMiTH
Super Sonic
Posts: 1512

JulesDev archive of files from site

Post by SMiTH »

JulesDev was a site for tons of dc development info.
It was one of the best resources for the original dc homebrew community.
Here are all of the files from the site that I could get in a complete form using a site scraper and accessing the site through webarchive.
There has to be something here that might help future developers?
Updated...tons of attachments lol
Attachments
tuxnes-dc-0.1-bin.tgz
(95.17 KiB) Downloaded 336 times
Shuffle-nero5.zip
(5.28 MiB) Downloaded 331 times
Shuffle-dj3.zip
(5.29 MiB) Downloaded 334 times
sh7750h.pdf
(4.26 MiB) Downloaded 336 times
sh4-compiler-help.txt
(3.51 KiB) Downloaded 345 times
powervr2dc_features_wince.pdf
(150.83 KiB) Downloaded 330 times
portal.pdf
(410.8 KiB) Downloaded 327 times
plasma.zip
(23.81 KiB) Downloaded 294 times
phoenix-0.4.tar.gz
(326.7 KiB) Downloaded 302 times
ParticleDemo.zip
(70.46 KiB) Downloaded 294 times
Othello-nero5.zip
(2.61 MiB) Downloaded 319 times
makeip.tar.gz
(9.94 KiB) Downloaded 292 times
katana-da-firmware-strings.txt
(22.62 KiB) Downloaded 307 times
katana-bios-strings.txt
(22.19 KiB) Downloaded 303 times
KamkaSphere.zip
(63.42 KiB) Downloaded 310 times
ipupload12.zip
(1.51 MiB) Downloaded 301 times
ipfull.tgz
(29.52 KiB) Downloaded 282 times
IP0000.BIN.txt
(3.71 KiB) Downloaded 297 times
h14tp003d2.pdf
(1.6 MiB) Downloaded 319 times
glyphix_animation_srec.zip
(2.03 MiB) Downloaded 293 times
gfx_dccode.zip
(71.77 KiB) Downloaded 379 times
gdrom-manual.pdf
(1.07 MiB) Downloaded 292 times
ebdemo.tar.gz
(628.17 KiB) Downloaded 295 times
disasm.zip
(15.16 KiB) Downloaded 309 times
demomnu-1.4b0.tar.gz
(115.41 KiB) Downloaded 306 times
dcsi_src.zip
(1.34 MiB) Downloaded 302 times
dcselfboot-0.1.tar.bz2
(827.04 KiB) Downloaded 322 times
dc-phoenix-src05.zip
(445.92 KiB) Downloaded 316 times
dcload-ip100-dj2.zip
(30.48 KiB) Downloaded 364 times
dcload-1.0.2d-serial-115200-dj2.zip
(29.79 KiB) Downloaded 300 times
dcinfo.zip
(6.15 KiB) Downloaded 322 times
dcgfx.pdf
(10.12 KiB) Downloaded 299 times
dcfighting-rawfiles.zip
(374.55 KiB) Downloaded 309 times
dan_memory_map.txt
(778 Bytes) Downloaded 300 times
c99_3dtest.rar
(94.75 KiB) Downloaded 297 times
burritro2.rar
(458.27 KiB) Downloaded 359 times
bioscalls.txt
(954 Bytes) Downloaded 344 times
powervr-reg.txt
(18.26 KiB) Downloaded 305 times
kos-0.80-cygwin-fix.rar
(8.44 KiB) Downloaded 331 times
ipupload11.zip
(1.51 MiB) Downloaded 325 times
intro.zip
(254.7 KiB) Downloaded 326 times
GypPlay-y2kode-public.zip
(741.78 KiB) Downloaded 300 times
dcpaint-01.zip
(29.54 KiB) Downloaded 330 times
dcpaint.zip
(24.59 KiB) Downloaded 269 times
dcload-ip100-dj2.zip
(30.48 KiB) Downloaded 245 times
dcload-1.0.2d-serial-115200-dj2.zip
(29.79 KiB) Downloaded 253 times
dcload-1.0.2d.tar.gz
(125.23 KiB) Downloaded 250 times
DCDocs-r2.zip
(158.75 KiB) Downloaded 253 times
dcdocs.zip
(154.59 KiB) Downloaded 249 times
1st_read_102d.zip
(69.99 KiB) Downloaded 263 times
Last edited by SMiTH on Wed Mar 10, 2021 6:31 am, edited 2 times in total.

User avatar
dubcity
Resident Evil
Posts: 1755

Re: JulesDev archive of files from site

Post by dubcity »

Thanks for this smith. I have been downloading any information I can find whether it's tutorials, things people have said on old forums, old sites. just trying to learn about dreamcast. my main hang-up is I can't hex edit which is pretty much how to do everything with dreamcast. I am able to grasp others tools and tutorials.

SMiTH
Super Sonic
Posts: 1512

Re: JulesDev archive of files from site

Post by SMiTH »

dubcity wrote:Thanks for this smith. I have been downloading any information I can find whether it's tutorials, things people have said on old forums, old sites. just trying to learn about dreamcast. my main hang-up is I can't hex edit which is pretty much how to do everything with dreamcast. I am able to grasp others tools and tutorials.
dubcity it is cool that you are interested in dc projects.
:)
tbh all i can do is hex edit.
i can't code, don't know asm.

its rather easy to learn, just download a free hex editor and modify stuff.
i prefer the old version 3 of hhd hex editor and ultraedit.
try different versions out b4 you find one you like.
find some youtube video tutorials to help.

start out by finding ascii strings and editing them.
then try out a memory editor.
target an exe and search ascii strings and edit them.
i prefer tsearch and artmoney.

eventually you can search values and find when a value changes where the memory address is located etc.

when you go beyond hex editing, memory editing, and packet editing then i am of no use.

fyi when you are making sdisos you search cd00 then 8 spaces over is the lba.
5c 2e is 11702 6e b0 is 45000
for sd isos you use a6 00 for 0 lba.
Image
so some games don't load 1st read as the main game bin.
i.e games that have a webbrowser with them ( 2_dp, maigo, etc)

sd loader does not work when loading ginsu afaik.
this is why it fails to boot these types of games. (games with webbrowsers/ ginsu / dreamon / etc)
you will find the main bin is usually the other bin from 1st_read and ( 2_dp, maigo, etc).

so you can load it instead of 1st_read
there are many games that ppl say don't work on sd compatibility lists.
(example: unreal tournament) <-- it works from sd (just need edit the correct .bin and load it first/ delete the other bins they are not needed)
this way you load the main game bin and skip loading anything else.
after you edit the lba to 0 for sdiso, then change the name of the .bin to 1st_read.bin, run the sdiso script and build the sd iso.
and remember edit any .bin that has a cd00 reference. (8 spots from left of cd00)
a6 00 - for sd isos.

rarely but in some cases this does nothing..

User avatar
dubcity
Resident Evil
Posts: 1755

Re: JulesDev archive of files from site

Post by dubcity »

That's a lot to absorb at once. Lol seriously Thank you for the advice. Got some reading to do and videos to watch.

SMiTH
Super Sonic
Posts: 1512

Re: JulesDev archive of files from site

Post by SMiTH »

updated first post with all of the files...
its quite a bit.
docs, src, examples, apps, etc
a wall of attachments!!
:)

SMiTH
Super Sonic
Posts: 1512

Re: JulesDev archive of files from site

Post by SMiTH »

was there anything useful to any devs from the files i posted?

User avatar
willis
letterbomb
Posts: 155

Re: JulesDev archive of files from site

Post by willis »

Thank you for all of this SMiTH, I am grabbing them all. You would think there would be some useful tidbits in all of that, there's got to be! Interested to see if a Dev chimes in

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