Credit goes to megavolt85 and yzb for the conversions.
Credit goes to neuroacid for GDMENU.
Credit goes to ateam for the GDMENU Cleancast theme.
Credit goes to sonik for GDMENU Card Manager.
Credit goes to mrneo240 and megavolt85 for openMenu.
Credit goes to dubcity for his updates.
Updated Jan. 12, 2022.
Includes all 27 Atomiswave games.
Includes latest game binary updates, better cover art and consistent controller mapping provided by dubcity.
ATOMISWAVE FOR GDEMU (GDMENU).7z (1.27GB):
https://www.mediafire.com/file/56gelf3m ... 29.7z/file
- or -
Same thing with openMenu instead of GDMENU.
ATOMISWAVE FOR GDEMU (OPENMENU)(09-30-2023).7z (1.41GB):
https://www.mediafire.com/file_premium/ ... 29.7z/file
Download and extract to a high quality (SanDisk or Samsung) freshly formatted (FAT32 with 32k cluster size) flash card.
Minimum size of the flash card required is 4GB.
For arcade stick users a patch is provided for Dolphin Blue and Metal Slug 6. Download and extract to the root of your flash card - overwriting existing files. The patch works with both of the above two downloads.
ATOMISWAVE FOR GDEMU ARCADE STICK PATCH.7z (86.3MB):
https://www.mediafire.com/file/ogmadag3 ... CH.7z/file
Backup track03.iso from folder 06 & 19 before applying the patch, if you would like to restore the original configuration.
ATOMISWAVE FOR GDEMU BLOOD PATCH for Metal Slug 6 (White or Red).7z (800KB)
https://www.mediafire.com/file_premium/ ... 29.7z/file
Copy the desired track04.iso to folder 19.
Build is NOT for Serial Card Adapters. Requires GDEMU hardware.
Atomiswave for GDEMU
- dubcity
- Resident Evil
- Posts: 1753
Re: Atomiswave for GDEMU
Do these have changed covers and sram button configs? Or are they just same drops from original threads?
- MoeFoh
- 1300
- Posts: 1358
Re: Atomiswave for GDEMU
No changes, except it includes the latest updates, if any.dubcity wrote:Do these have changed covers and sram button configs? Or are they just same drops from original threads?
If someone wants to create an 'ultimate' build from this, please do.
- dubcity
- Resident Evil
- Posts: 1753
Re: Atomiswave for GDEMU
ok just wondering if they were different than what was presented in original threads. thank you for presenting a complete package tho.
- MoeFoh
- 1300
- Posts: 1358
Re: Atomiswave for GDEMU
My intention was to offer a one-click download for newcomers to set up their flash card.dubcity wrote:ok just wondering if they were different than what was presented in original threads. thank you for presenting a complete package tho.
- dubcity
- Resident Evil
- Posts: 1753
Re: Atomiswave for GDEMU
It's cool bro no worries. all love. I changed all the covers in the set I downloaded and was hoping your package here had sram button changes already. it would have saved me some work. again thank you for presenting a complete package for the community.
- MoeFoh
- 1300
- Posts: 1358
Re: Atomiswave for GDEMU
If you come up with a build with better artwork and optimum SRAM settings for the titles, we would sure be interested in downloading it.dubcity wrote:It's cool bro no worries. all love. I changed all the covers in the set I downloaded and was hoping your package here had sram button changes already. it would have saved me some work. again thank you for presenting a complete package for the community.
- MoeFoh
- 1300
- Posts: 1358
Re: Atomiswave for GDEMU
One more thing to add - on a few titles, I changed the display name in the IP.BIN header on track03.iso using a hex editor.dubcity wrote:I will. I just have to sit still for a day to do it.
Last edited by MoeFoh on Wed Mar 24, 2021 10:52 am, edited 1 time in total.
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