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SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 11:21 am
by Sonic1994DC
With the first custom DLC for SA and how Sonic now was able to be in the past mystic ruins. It makes me wonder what other characters could be in stages they were never in or if there could even be new events maybe like Sonic's birthday or even a event to celebrate a new Sonic game. And I was thinking if stuff could even be added to the game like unused content. What are some idea's you have?
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 11:29 am
by Anthony817
Not sure about that, but I always wanted the extra stuff that SA2 DX had on the GameCube. Wonder how hard it would be to port over the couch multiplayer stuff? It had a really cool racing minigame from what I remember. I got it on PC and there were some mods to add stuff like Sonic model from DC and other things. So makes me wonder how modable the DC version is.
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 12:03 pm
by Sonic1994DC
Anthony817 wrote:Not sure about that, but I always wanted the extra stuff that SA2 DX had on the GameCube. Wonder how hard it would be to port over the couch multiplayer stuff? It had a really cool racing minigame from what I remember. I got it on PC and there were some mods to add stuff like Sonic model from DC and other things. So makes me wonder how modable the DC version is.
If they could make Sonic playable in a stage he was never in I'm sure they could make another character playable in a stage they weren't in
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 12:26 pm
by MastaG
I've asked on some major Sonic mod channels on YouTube. But they basically said that Sonic Adventure 1 and 2 run extremely tight on memory on the Dreamcast.
Making it really hard to add something completely new.
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 12:32 pm
by Sonic1994DC
MastaG wrote:I've asked on some major Sonic mod channels on YouTube. But they basically said that Sonic Adventure 1 and 2 run extremely tight on memory on the Dreamcast.
Making it really hard to add something completely new.
That is true
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 12:51 pm
by Roareye
Well if we're talking about adding characters to levels they're not usually in;
SONIC
- Hot Shelter (Only level he's not in)
TAILS
- Emerald Coast
- Casinopolis (Casino section)
- Twinkle Park
- Speed Highway (At Dawn section)
- Red Mountain
- Lost World
- Final Egg
- Hot Shelter
KNUCKLES
- Emerald Coast
- Windy Valley
- Casinopolis (Sewer section)
- Ice Cap
- Twinkle Park
- Speed Highway (Highway section)
- Red Mountain (Red Hot Skull section)
- Sky Deck (Undercarriage & Overground sections)
- Lost World (Waterways section)
- Final Egg
- Hot Shelter
- Sand Hill
AMY
- Emerald Coast
- Windy Valley
- Casinopolis
- Ice Cap
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Sand Hill
BIG
- Emerald Coast (Act 1, Act 2)
- Windy Valley
- Casinopolis
- Ice Cap (Snowy Mountain & Snowboard sections)
- Twinkle Park (Platforming sections)
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Final Egg
- Hot Shelter (Platforming sections)
- Sand Hill
E-102 "y"
- Emerald Coast (Post-loop onwards)
- Windy Valley (Act 2, Act 3)
- Casinopolis
- Ice Cap
- Twinkle Park
- Speed Highway
- Red Mountain (Mt Red section)
- Sky Deck
- Lost World
- Final Egg (Act 1, Act 2)
- Hot Shelter (Bad Taste Aquarium section)
- Sand Hill
Out of all of these, I reckon the most plausible would be;
SONIC in Hot Shelter
TAILS in all his mentioned levels
KNUCKLES in Emerald Coast, Windy Valley, Speed Highway (Highway), Red Mountain, Sand Hill
AMY in Emerald Coast, Windy Valley, Speed Highway (At Dawn), Lost World, Sand Hill
BIG in Lost World (lots of water)
E-102 "y" in Casinopolis, Sky Deck, Hot Shelter (Bad Taste Aquarium)
To my knowledge (though I'm no expert) the gameplay style of the characters wouldn't cause a significant problem in the levels mentioned in my plausible list. Others such as Big in Speed Highway would cause significant issues as he wouldn't be able to build up the speed required for the Highway, and lacks the jumping ability to complete At Dawn.
Unique mission objectives around these unusual character/level combinations would be cool to see.
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Sun Feb 20, 2022 1:21 pm
by Sonic1994DC
Roareye wrote:Well if we're talking about adding characters to levels they're not usually in;
SONIC
- Hot Shelter (Only level he's not in)
TAILS
- Emerald Coast
- Casinopolis (Casino section)
- Twinkle Park
- Speed Highway (At Dawn section)
- Red Mountain
- Lost World
- Final Egg
- Hot Shelter
KNUCKLES
- Emerald Coast
- Windy Valley
- Casinopolis (Sewer section)
- Ice Cap
- Twinkle Park
- Speed Highway (Highway section)
- Red Mountain (Red Hot Skull section)
- Sky Deck (Undercarriage & Overground sections)
- Lost World (Waterways section)
- Final Egg
- Hot Shelter
- Sand Hill
AMY
- Emerald Coast
- Windy Valley
- Casinopolis
- Ice Cap
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Sand Hill
BIG
- Emerald Coast (Act 1, Act 2)
- Windy Valley
- Casinopolis
- Ice Cap (Snowy Mountain & Snowboard sections)
- Twinkle Park (Platforming sections)
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Final Egg
- Hot Shelter (Platforming sections)
- Sand Hill
E-102 "y"
- Emerald Coast (Post-loop onwards)
- Windy Valley (Act 2, Act 3)
- Casinopolis
- Ice Cap
- Twinkle Park
- Speed Highway
- Red Mountain (Mt Red section)
- Sky Deck
- Lost World
- Final Egg (Act 1, Act 2)
- Hot Shelter (Bad Taste Aquarium section)
- Sand Hill
Out of all of these, I reckon the most plausible would be;
SONIC in Hot Shelter
TAILS in all his mentioned levels
KNUCKLES in Emerald Coast, Windy Valley, Speed Highway (Highway), Red Mountain, Sand Hill
AMY in Emerald Coast, Windy Valley, Speed Highway (At Dawn), Lost World, Sand Hill
BIG in Lost World (lots of water)
E-102 "y" in Casinopolis, Sky Deck, Hot Shelter (Bad Taste Aquarium)
To my knowledge (though I'm no expert) the gameplay style of the characters wouldn't cause a significant problem in the levels mentioned in my plausible list. Others such as Big in Speed Highway would cause significant issues as he wouldn't be able to build up the speed required for the Highway, and lacks the jumping ability to complete At Dawn.
Unique mission objectives around these unusual character/level combinations would be cool to see.
Yeah or maybe collection something in a level like find the lost chaos or collect a certain amount of rings
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Tue Feb 22, 2022 10:09 am
by Londinium
Roareye wrote:Well if we're talking about adding characters to levels they're not usually in;
SONIC
- Hot Shelter (Only level he's not in)
TAILS
- Emerald Coast
- Casinopolis (Casino section)
- Twinkle Park
- Speed Highway (At Dawn section)
- Red Mountain
- Lost World
- Final Egg
- Hot Shelter
KNUCKLES
- Emerald Coast
- Windy Valley
- Casinopolis (Sewer section)
- Ice Cap
- Twinkle Park
- Speed Highway (Highway section)
- Red Mountain (Red Hot Skull section)
- Sky Deck (Undercarriage & Overground sections)
- Lost World (Waterways section)
- Final Egg
- Hot Shelter
- Sand Hill
AMY
- Emerald Coast
- Windy Valley
- Casinopolis
- Ice Cap
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Sand Hill
BIG
- Emerald Coast (Act 1, Act 2)
- Windy Valley
- Casinopolis
- Ice Cap (Snowy Mountain & Snowboard sections)
- Twinkle Park (Platforming sections)
- Speed Highway
- Red Mountain
- Sky Deck
- Lost World
- Final Egg
- Hot Shelter (Platforming sections)
- Sand Hill
E-102 "y"
- Emerald Coast (Post-loop onwards)
- Windy Valley (Act 2, Act 3)
- Casinopolis
- Ice Cap
- Twinkle Park
- Speed Highway
- Red Mountain (Mt Red section)
- Sky Deck
- Lost World
- Final Egg (Act 1, Act 2)
- Hot Shelter (Bad Taste Aquarium section)
- Sand Hill
Out of all of these, I reckon the most plausible would be;
SONIC in Hot Shelter
TAILS in all his mentioned levels
KNUCKLES in Emerald Coast, Windy Valley, Speed Highway (Highway), Red Mountain, Sand Hill
AMY in Emerald Coast, Windy Valley, Speed Highway (At Dawn), Lost World, Sand Hill
BIG in Lost World (lots of water)
E-102 "y" in Casinopolis, Sky Deck, Hot Shelter (Bad Taste Aquarium)
To my knowledge (though I'm no expert) the gameplay style of the characters wouldn't cause a significant problem in the levels mentioned in my plausible list. Others such as Big in Speed Highway would cause significant issues as he wouldn't be able to build up the speed required for the Highway, and lacks the jumping ability to complete At Dawn.
Unique mission objectives around these unusual character/level combinations would be cool to see.
Actually, I doubt Amy and Big could ever complete Lost World, the last litle section of requires use of the Light Speed Dash.
Gamma isn't viable in Casinopolis, since you need to go into the pinball sections for rings, and Gamma surprisingly can't roll into a ball, (unless he only goes through Tails' version, then it's possible)
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Tue Feb 22, 2022 10:51 am
by bjankins1
Hey while we are on the subject of sonic adventure...is there an option to turn voice acting off? Or a way to turn it down without getting rid of the music? Silly question...but tails voice is just annoying
Re: SA Custom DLC Idea's (What Would You Like To See)
Posted: Tue Feb 22, 2022 11:02 am
by Roareye
Londinium wrote:
Actually, I doubt Amy and Big could ever complete Lost World, the last litle section of requires use of the Light Speed Dash.
Gamma isn't viable in Casinopolis, since you need to go into the pinball sections for rings, and Gamma surprisingly can't roll into a ball, (unless he only goes through Tails' version, then it's possible)
Hmmm. With Big in Lost World I was thinking that you could use one of the water sections for a fishing game. Considering every character has at least 5 levels (except Big with 4) and each level has at least 3 characters playable (except Lost World with 2) it seems natural to me that a fishing level would have been made here. With the water, the chillout vibe and Big going into the past and all.
With Amy, I'll admit I forgot about the Light Speed Dash section. Would likely cross her off of that level, for sure.
With Gamma in Casinopolis, I was also thinking of Tails' section alone, forgot to state it so that's on me.