Page 1 of 1

Is 'Take the Bullet' stuck at 50hz?

Posted: Sat Jul 20, 2024 10:59 pm
by Beefalo
I've found 3 different versions of the unreleased Take the Bullet ('prototype' 'v4.10' 'v5') but all roll the screen in the usual way a 50hz game will look on a 60hz display: https://streamable.com/8gfqkf

I'm sure I'm not missing much, and I know I could fire it up in an emulator. But now I'm curious- is there anything I can do to remedy this, or is that just how it is?

Re: Is 'Take the Bullet' stuck at 50hz?

Posted: Sun Jul 21, 2024 6:18 am
by Ian Micheal
Use VGA dont have to worry about it..

Re: Is 'Take the Bullet' stuck at 50hz?

Posted: Sun Jul 21, 2024 9:34 am
by mistamontiel
That baffled me too it natively does 60 on VGA why not make for the other signals

It's shitty funny @ best