Resident Evil: Code Veronica vs. Carrier

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Poll: Which game is better?

Resident Evil: Code Veronica
9
90%
Carrier
1
10%
 
Total votes: 10

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Resident Evil: Code Veronica vs. Carrier

Post by TeamXlink »

Which one do you think is better and why do you think that?Do you think another game of this genre is better?

Also, on a side note does anyone know of a similar experience to Resident Evil 4's 3rd person view, on the Dreamcast?

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Re: Resident Evil: Code Veronica vs. Carrier

Post by Favrenation »

I hate how the camera angle changes randomly on the game. I would be running away from zombies, turn a corner and the angle would be the opposite. So if I don't flip my controls around 180 degrees than I will be going back into the zombies.
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Re: Resident Evil: Code Veronica vs. Carrier

Post by MikeStutzzzz »

Favrenation wrote:I hate how the camera angle changes randomly on the game. I would be running away from zombies, turn a corner and the angle would be the opposite. So if I don't flip my controls around 180 degrees than I will be going back into the zombies.
why do you hate this i don't understand i beat 2 and 3 and if you ask me it could be considered more realistic or dramatic. idk why but no one remembers this Resident evil was never meant to be an action game. NEVER MEANT TO BE AN ACTION GAME! it was suppose to SCARE YOU. when your running. and turn a corner and there are zombies there because you dident see them. i believe that makes complete sense. guys this isn't socom where you can see past corners.

also the only game i can think of that has the same overbiew look would be headhunter w/e you aim a gun it switches to that view but it seems you can do more dodges in that game then i re4/5
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Re: Resident Evil: Code Veronica vs. Carrier

Post by Favrenation »

Mike you don't understand what I am saying. I am saying that when I move the camera angle will all of a sudden do a 180 or 90 degree turn which makes me have to quickly reverse my controls otherwise I go backwards into the zombies. It is not that I can't see through walls. It is the fact that I have to keep reversing my controls which already as hard as fuck to move to keep moving in a straight line. I would prefer the game at a third person shooter camera angle right behind the character and not an isometric-ish camera angle that flip-flops in the worst possible times.
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Re: Resident Evil: Code Veronica vs. Carrier

Post by MikeStutzzzz »

... again you not getting the point of the game. i beat resident evil 2 no problem with the angle o wait a minute what are you using to move the dpad or analog because that makes a huge differense in those games
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Re: Resident Evil: Code Veronica vs. Carrier

Post by TeamXlink »

Have you guys played carrier?

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Re: Resident Evil: Code Veronica vs. Carrier

Post by Favrenation »

I use the analog stick not the D-pad. I have never heard of carrier.
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Re: Resident Evil: Code Veronica vs. Carrier

Post by TheCoolinator »

Is this a joke question?

RE: Code Veronica of course. The game is a 9/10 game that is probably the best traditional RE ever created.
"Gaps do not get filled by ignoring them"

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Re: Resident Evil: Code Veronica vs. Carrier

Post by MikeStutzzzz »

use the dpad first and then see how you feel about the controlls.
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Re: Resident Evil: Code Veronica vs. Carrier

Post by TeamXlink »

TheCoolinator wrote:Is this a joke question?

RE: Code Veronica of course. The game is a 9/10 game that is probably the best traditional RE ever created.
I played carrier before I ever played Resident Evil.

Also, what is the newest Resident Evil/Biohazard on the Dreamcast? IS it Resident Evil: Code Veronica, or Resident Evil 3, or are they the same?

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