Modem Homebrew with Katanna SDK
Posted: Fri Aug 27, 2010 7:49 pm
As we all know there isn't a homebrew game that supports modem networking.
This is because the lack of a tcip stack in KOS.
The Katanna SDK is Sega's official Development kit, it includes full working modem support with examples and even the source code to a planetweb browser.
What if someone were to port a KOS homebrew game such as Doom, to the Katanna SDK and add modem support?
This is because the lack of a tcip stack in KOS.
The Katanna SDK is Sega's official Development kit, it includes full working modem support with examples and even the source code to a planetweb browser.
What if someone were to port a KOS homebrew game such as Doom, to the Katanna SDK and add modem support?