Page 1 of 1

Modem Homebrew with Katanna SDK

Posted: Fri Aug 27, 2010 7:49 pm
by TeamXlink
As we all know there isn't a homebrew game that supports modem networking.

This is because the lack of a tcip stack in KOS.

The Katanna SDK is Sega's official Development kit, it includes full working modem support with examples and even the source code to a planetweb browser.

What if someone were to port a KOS homebrew game such as Doom, to the Katanna SDK and add modem support?

Re: Modem Homebrew with Katanna SDK

Posted: Sat Sep 04, 2010 1:55 pm
by Indiket
No GPL, no party :mrgreen:

But yep, it will be a good experiment. Correct me, but I think that there isn't the latest version of the Katana SDK leaked on the Internet. And maybe in that earlier version there is no support for BBA... not sure about that :roll:

Re: Modem Homebrew with Katanna SDK

Posted: Sun Sep 05, 2010 11:20 am
by Neoblast
The latest leaked version is r11 alpha and it has both bba and modem support, source code and examples.