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No idea, i know some areas where i have found some of the rare items in the boxes, some even more then once, wich makes them common (as common as a red sword or red dagger +-) but i don't know regarding other ids or the items you mention exept for green and purple ring.
I never found the rings but i know some ppl have found 2 or 3 with a char, wich makes them like 1/5.000 on average, it's within the "huntable" range, meaning it's something to consider while doing the areas.
But i can't confirm with exact numbers and i can't give you any info on the other items, i know tecnical crozzier is common and so is magical piece (by common i mean you will find them ocasionally) but you need to specify your id because some ids share similar drops and drop rates, what is rare or common for me will also be rare or common for you.
it depends entirely on your section id and your class of character, I think only certain combinations will actually have pick ups of certain rares. for instance I would always play as either Hucasts or Ramars and I only ever found weapons that came up under my section id, sometimes not even they would come up! things like the double saber, agito, stuff like that. I need to get back on PSO and carry on with my character but I just don't have the time of late
Guild Card:Odin #13044 Ultrapro; Oldskooling since 1990. Long Live DREAMCAST!! Check out my Twitch channel!https://www.twitch.tv/ultrapro_dc
Drop rates in PSO depend on quite a few things actually. Drop rates from boxes depend on what area the box is in, what difficulty you're playing on, and what section ID your character is. Drop rates from monsters depend on the monster in question, the difficulty, and your section ID.
I haven't really gotten around to looking at rares much, so I can't really comment much further than the brief description I've given above, unfortunately.
I dont think that the ID really matters in ultimate . but not sure
at least 4 the box stuff . one Group gets Electro Frame an DF Field is 4 the other .i dont think that there are different droprates 4 those.
i just wanna know what the exact Droprates are but it seems a mistery
oh and Kireek i know what u mean .my Pinkal Force found the Green Ring 4 times now (no alteration in droprates or cheats used ever) but i never saw the Purple Ring in thousend Runs .maybe just luck and whatnot but it seems a little odd . same 4 the Forrest 2 Box item .over 1000 Runs there with
(Secure Feed) ids ..never saw it . but got the Sacred Cloth pretty fast with another .
and 3 months ago i found the Love Heart Armor in the Mines 2 . after 10 years so i was just interestet what the odds are for this, must be bad
and its good to see that there are still players who love this game as much as i do
i play 2 ids all the time .. Pinkal and Viridia
1 Question Kireek ..do u think the Droprates on PSO World are correct ?
just curious
Well, the drop rates on pso world seem to have been based on an old drop chart that existed in some japanese website i never found, they claimed they were actually retrieved from the game.
Some ppl say the drops rates are pso world are wrong, same ppl also never contributed to pso world and even if they are wrong they show you pretty much your way of aproaching to said item.
It doesn't matter if the item is 1/600.000 or 1/595.000, your not going to hunt it.
The drops on boxes are the same for all ids i believe, sega used a conditions when creating the drop charts, for example, nearly all ids find a v1 weapon very easily, meaning neearly all ids have a general drop and then 1 id has a easier task, examples:
Pinkal finds holy ray, oran finds twin brand, skyly finds chain sawd and so on.
Sega also used another aproach, all ids have a general drop rate and 1 id contains an extra drop to the item, the lower the difficulty, the harder it is to find, the higher the difficulty, the easier it is to find.
As for boxes and ids, they work the same, there may be an item that drops of an enemy in a lower difficulty, but if it does, it's nearly impossible to find.
Congrats on the finds, the items you found are pretty good and are also rare, i mean finding those armors isn't something you do each 10 runs, it takes nearly a full lvl 200 gameplay to find then once or twice, that's alot of enemies that need to be killed.
Pinkal force, let me check.
Silence claw, common
victor axe, common
Parasite Wear:Nelgal, common
Secure feet......hmm, huntable i guess, i'm going to trow a 1/20.000, few drop locations, sacred cloth seems average on the sil dragon but also drops in forest, so for you to have more oportunities they had to sacrifice the drop rate, secure feet drops on other ids and since it's a box must be something like 20 or 30 times harder then sacred cloth on sil dragon, my opinion only, don't take these as accurate, it can be something like 1/1.000.000
Angry fist, common
Flame visit, common
Technical crozzier, common
Ranger field , common
Electro frame, i see it drops on 1 id in ruins, if the drop rate there is something like 1/50.000 (because it's a dam good armor) then caves (wich is an easier area) will have a drop rate atleast 5x bigger, so it's unhuntable i guess.
All mines drops are common exept for smoking plate, i believe it's also unhuntable because it must have a drop rate 3 to 4x higher then the ones that drop in ruins, mines is the area before ruins, but it's still easier to hunt here then to hunt in ruins, so expect something like 1/200.000 or higher
On ruins, i'm guessing they must be huntable, the v1 weapon must be common (1/1000 or easier), the rings are average and magical piece must be even easier to find then in mines.
Your Numbers make some sense cuz most of em are what my "feeling" tells me.
so thx 4 ur Opinion.
when the game was released i heard some stuff that the Droprates have some sort of "scaling" with ur Playtime . i still wonder if that is true cuz i cant confirm that.maybe u know something about that .
oh and in all deze years i never ever got something from 1 of the bosses (damn u DalRalie) oh yea SilDragon i hate u too 4 keeping that Awesome Flame Garment (after only 500000 kills)... but one day
the problem with the PSOWorld drop info was that it told you what creature should drop a weapon or what level you should find it on but it just never seemed to happen for me.
For instance, I had to rely on a blue rappy turning up on hard forest to get a twin brand I think but the number of times I tried and failed became rather irritating lol, I'm pretty sure its not an exact science even if you could devise a formula to calculate the drop rates
I was in a game one time on line and a Soul Banish was dropped but we could never work out if it was because of my stats or the other guys, it was annoying as hell but hey, I kept it anyway lol
Guild Card:Odin #13044 Ultrapro; Oldskooling since 1990. Long Live DREAMCAST!! Check out my Twitch channel!https://www.twitch.tv/ultrapro_dc
Drop rates remain the same, play time doesn't matter.
There have been some ppl that think that items drop more frequently right after 1000 hours and then when we look it's something like a c-bringer's right arm, wich is common as hell and then we have just about the entire population of v2 players finding rare items on 300 hours, 301 hours, 302 hours, 303 hours,.......2034 hours, 2035 hours,.....(you get thee idea), trust me, play the 1st time the same way as you play the 100th, it's all the same.
The only thing that makes the drop rates strangely skewed at times is the general bugginess/non-randomness of PSO's PRNG which governs the drops. Its quite possible that play time is used as the seed to the PRNG (since time is often used as a PRNG seed), but I'd imagine they'd use system time, not play time. Play time doesn't make much sense to me, but then again, Sega did a lot of nonsensical things in PSO.
The general drops are pretty easy to calculate, for the most part. Rares work similarly. Once I actually study them a bit more, I'm sure I could whip up some charts relatively simply.