Properly compiling a cdi

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DR TEAMCAST
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Properly compiling a cdi

Post by DR TEAMCAST »

Hi all

I found some potential cool stuff in a game and was trying to edit in some scripts to test it further to see how far it goes. I mounted the image onto daemon tools, copied all the files, and added the files into the compressed gamedata file. Then made a new cdi with bootdreams. Tested with demul and it boots fine but when i burn i get stuck at the second sega screen. Tested with a few different configs


Any suggestions on how to properly make a bootable cdi from files ripped off another cdi?
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Bob Dobbs
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Re: Properly compiling a cdi

Post by Bob Dobbs »

I'm not up on all of your steps, but one thing I found is that my Windows XP machine works fine but Win7 does not. I believe that with the tools I used, it has something to do with the BITs of my OS.
Regards,
Bob Dobbs

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DR TEAMCAST
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Re: Properly compiling a cdi

Post by DR TEAMCAST »

I found is that my Windows XP machine works fine but Win7 does not
So what do you suggest? I could partition one of my spare computers to winxp, what tools do you use?
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