Alternate Dreamcast backend for ScummVM

Place for discussing homebrew games, development, new releases and emulation.
tsowell
rebel
Posts: 22

Re: Alternate Dreamcast backend for ScummVM

Post by tsowell »

kremiso wrote:can you try this other one? i'll share the link directly here, so others can try too :

https://www.mediafire.com/file/4srdi4ne ... 2.zip/file

same Bargon Attack inside, little change in displacement
Hi kremiso, that worked for me. I used cdirip and cdrecord to burn it, using the instructions here: https://sites.google.com/site/hackerb9/cdi

tsowell
rebel
Posts: 22

Re: Alternate Dreamcast backend for ScummVM

Post by tsowell »

Ian Micheal wrote:I see but any thing compiled before would have no effect. This is interesting i love to see how you did the mod :) last i heard you had to drill holes thru the mboard all sorts of problems.. ] someone investigated doing this on assembler
there are no traces coming from the cpu for that
you would have to drill through the bottom of the motherboard, hope you drilled in the exact spot and didn't damage the motherboard drilling through it, and solder to the points on the bottom of the cpu

Nice to know there is some other way of doing this :)
Hi Ian, I posted instructions for the RAM upgrade mod here: https://tsowell.github.io/2020/06/21/dr ... grade.html

Maybe a little more complicated than I remembered it being, but at least there is no BGA rework or drilling through the motherboard. :)

I also made a Dreamcast-talk post about it: https://www.dreamcast-talk.com/forum/vi ... =2&t=13039

User avatar
Ian Micheal
Developer
Posts: 6280
Location: USA
Contact:

Re: Alternate Dreamcast backend for ScummVM

Post by Ian Micheal »

tsowell wrote:
Ian Micheal wrote:I see but any thing compiled before would have no effect. This is interesting i love to see how you did the mod :) last i heard you had to drill holes thru the mboard all sorts of problems.. ] someone investigated doing this on assembler
there are no traces coming from the cpu for that
you would have to drill through the bottom of the motherboard, hope you drilled in the exact spot and didn't damage the motherboard drilling through it, and solder to the points on the bottom of the cpu

Nice to know there is some other way of doing this :)
Hi Ian, I posted instructions for the RAM upgrade mod here: https://tsowell.github.io/2020/06/21/dr ... grade.html

Maybe a little more complicated than I remembered it being, but at least there is no BGA rework or drilling through the motherboard. :)

I also made a Dreamcast-talk post about it: https://www.dreamcast-talk.com/forum/vi ... =2&t=13039
Very nice thank you this looks much better then what was talked about thank you :)

User avatar
fafadou
Leonard Nimoy
Posts: 1856

Re: Alternate Dreamcast backend for ScummVM

Post by fafadou »

tsowell wrote:
kremiso wrote:can you try this other one? i'll share the link directly here, so others can try too :

https://www.mediafire.com/file/4srdi4ne ... 2.zip/file

same Bargon Attack inside, little change in displacement
Hi kremiso, that worked for me. I used cdirip and cdrecord to burn it, using the instructions here: https://sites.google.com/site/hackerb9/cdi
Ok so I'm sure the iso is good, now hope I'll can confirm it works also on dreamshell :-)
Well done both guys.

What next ? what kind of scummVM games are interesting to try now ?
Very exciting :-D

User avatar
fafadou
Leonard Nimoy
Posts: 1856

Re: Alternate Dreamcast backend for ScummVM

Post by fafadou »

I'm sorry I don't take time to try it yet.
Probably this evening.

User avatar
fafadou
Leonard Nimoy
Posts: 1856

Re: Alternate Dreamcast backend for ScummVM

Post by fafadou »

So finally I did it sorry for the delay :-)

I love the new menu even if scared me about memory issue ^^
But I'm confident it's optimise as possible, just a feeling when I saw this wonderfull job.

I can load the game put the game folder in other path in my sd.

But I can't play it, I must choose a color number, I can open the keyboard, choose a number but everytime the worst ^^

So go ahead for new games :-)

tsowell
rebel
Posts: 22

Re: Alternate Dreamcast backend for ScummVM

Post by tsowell »

fafadou wrote:But I can't play it, I must choose a color number, I can open the keyboard, choose a number but everytime the worst ^^
Thanks for trying it out fafadou! Is it crashing or something? Which game is this?

User avatar
fafadou
Leonard Nimoy
Posts: 1856

Re: Alternate Dreamcast backend for ScummVM

Post by fafadou »

The game is BARGON
It's just to play it, kremiso has done the iso with this game because it's very smaller (around 10Mb).

User avatar
fafadou
Leonard Nimoy
Posts: 1856

Re: Alternate Dreamcast backend for ScummVM

Post by fafadou »

Finally PM send :-)

kremiso
Rank 9
Posts: 966

Re: Alternate Dreamcast backend for ScummVM

Post by kremiso »

seems tsowell is working hard on this, his latest release is now 0.0.5, continuosly adding features

great work man!

so, to make attempts, maybe its better to grab his latest effort first :) :

https://github.com/tsowell/scummvm-dreamcast/releases

  • Similar Topics
    Replies
    Views
    Last post