Odd behavior after adding game art in gdemu menu

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Developer
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Re: Odd behavior after adding game art in gdemu menu

Post by Ian Micheal »

Grim_MeNaCe wrote:Im trying to make transparent pvr disc images for the GDI's but they end up having a black background instead. The disc images are already transparent but after i convert them using PVR viewer, they end up having a black background. Anyway to fix this? Thanks!
So how you do this just like to know ?

Resident Evil
Posts: 1753

Re: Odd behavior after adding game art in gdemu menu

Post by dubcity »

I'd like to know also

Resident Evil
Posts: 1753

Re: Odd behavior after adding game art in gdemu menu

Post by dubcity »

pvr viewer is saving converting jpeg in rbg not argb

Developer
Posts: 2168

Re: Odd behavior after adding game art in gdemu menu

Post by megavolt85 »

dubcity wrote:pvr viewer is saving converting jpeg in rbg not argb
1) use WinPVR
2) jpeg don't have transparent layer, use png

Resident Evil
Posts: 1753

Re: Odd behavior after adding game art in gdemu menu

Post by dubcity »

just did a search for it. is this the site to get it from?

https://winpvr.software.informer.com/download/

Resident Evil
Posts: 1753

Re: Odd behavior after adding game art in gdemu menu

Post by dubcity »

I found it


rebel
Posts: 18

Re: Odd behavior after adding game art in gdemu menu

Post by Grim_MeNaCe »

Ian Micheal wrote:
Grim_MeNaCe wrote:Im trying to make transparent pvr disc images for the GDI's but they end up having a black background instead. The disc images are already transparent but after i convert them using PVR viewer, they end up having a black background. Anyway to fix this? Thanks!
So how you do this just like to know ?
I used an application called winpvr to make them.

shadow
Posts: 9

Re: Odd behavior after adding game art in gdemu menu

Post by Valkyr1983 »

megavolt85 wrote:Made a 0GDTEX with a transparent layer
Removed zero data from the image

download MSR NTSC-U
Ive modified the entire set of NTSC / US games, plus a few PAL and JP exclusives all using the Extract GDI / copy PVR / rebuild GDI method. I decided to go the route of using Cover art instead of Disc, as a preference.

the last game i cant get working is MSR, and i found this topic. looks like you have the answer!!

Is there any chance at all you could post the process to fix so i could get my copy working? Ive already got the TOSEC dump of MSR and the PVR created, just need to know what needs to be done differently for MSR, as it seems to be copy protection as you said?

thank you so much!

Developer
Posts: 2168

Re: Odd behavior after adding game art in gdemu menu

Post by megavolt85 »

Valkyr1983 wrote: Is there any chance at all you could post the process to fix so i could get my copy working? Ive already got the TOSEC dump of MSR and the PVR created, just need to know what needs to be done differently for MSR, as it seems to be copy protection as you said?
maybe it will be easier for you to download ready-made images?

it is quite difficult to describe the process, first you need to learn how the iso9660 file system works, when you learn this you will not need any instructions, you can easily change any image using the HEX editor, the DD program and the engineering calculator

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