Wine unfortunately won't work. Some of the helper tools fail. I need to rewrite the application to eliminate all of them. I've already made some progress there, but I have more to go.TapamN wrote:Everything matches. I think it might just be Wine acting up, since I don't use Windows. I vaguely remember having an issue with Wine before where a previously working program suddenly stopped working correctly until I did a restart.
Bangai-Oh VGA Patch
- ateam
- Metallic
- Posts: 816
Re: Bangai-Oh VGA Patch
Find me on...
• DreamcastForever.com
• GitHub
• Reddit
• SegaXtreme
• Twitter
• YouTube
• Discord: derek.ateam
• DreamcastForever.com
• GitHub
• SegaXtreme
• YouTube
• Discord: derek.ateam
- fraggle200
- Roadster
- Posts: 359
Re: Bangai-Oh VGA Patch
think this is just a DCHDMI HW1 issue for some reason. looking more likely that it is what it is. thanks for the info anyway.TapamN wrote:
That doesn't happen on my system, with an analog VGA box connected to a CRT. The pixels are perfect across the whole screen. The PAL full screen upscaler might cause something like that, but the patch replaces the PAL code with VGA, so it shouldn't be possible for that to get enabled.
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- rebel
- Posts: 22
- Dreamcast Games you play Online: sega rally 2
Re: Bangai-Oh VGA Patch
its fair enough. im not going to update my hw1 as it appears to be behaving and the costs of hw2 are very dear at the moment.
- K.Kertsman
- rebel
- Posts: 19
Re: Bangai-Oh VGA Patch
MoeFoh wrote:CDI for burning to test. Padded plus ADX BGM files downsampled.
https://www.mediafire.com/file_premium/ ... 29.7z/file
Edit: KOF Evolution OST BGM (WAV Format):
https://www.mediafire.com/file_premium/ ... GM.7z/file
Edit: KOF Evolution OST BGM (MP3 Format):
https://www.mediafire.com/file_premium/ ... P3.7z/file
thanks, is there a chance someone will release an hack with amplified version of the audio tracks ? They are really low level in respect of sound effects / voices, they deserve much volume, wonderful soundtrack:D
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- lithium
- Posts: 44
Re: Bangai-Oh VGA Patch
Hi Ian. I can not find it, can you post the link, please?Ian Micheal wrote:Yes
- K.Kertsman
- rebel
- Posts: 19
Re: Bangai-Oh VGA Patch
TapamN wrote:I figured it was something like that. I might look into redoing the patch for the Japanese version, or someone else can when I release the code.
found more removed content:\

this move ''desert eagle'' (rdp+punch) totally removed for the us
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- rebel
- Posts: 19
Re: Bangai-Oh VGA Patch
I just tested KOF Evolution VGA patched (shrinked) launched by latest openmenu on a gdemu clon 5.20 and DCDigital Hw2, and everything is fine as supposed to be
- Panja0
- lithium
- Posts: 47
Re: Bangai-Oh VGA Patch
Just got my Dreamcast back from the installer.
Got myself a DCHDMI/DCDIGITAL hw1.
Already got a GDEMU (on fw 5.20.5).
Is there anything I can help with/test?
Let me know exactly what I need to test in order to help out.
Got myself a DCHDMI/DCDIGITAL hw1.
Already got a GDEMU (on fw 5.20.5).
Is there anything I can help with/test?
Let me know exactly what I need to test in order to help out.
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