Very cool!sbstnc wrote: ↑Wed Apr 23, 2025 2:51 am @megavolt85 I've taken the liberty to fork your repo and hack away at it here: https://github.com/sbstnc/openmenu. This builds just fine on KallistiOS v2.1 already, and I haven't noticed any bugs using the resulting 1ST_READ.BIN on my Dreamcast. Take what you need from it![]()
Quick question...
This change (feat: make L & R triggers jump by letter in line desc style) makes sense, although I feel those wanting such might be better off using the "lettered folder" view (see here: https://youtu.be/71BLpSyzfwQ).
https://github.com/megavolt85/openmenu/ ... 39be1284e7
The other change (chore: make up & down move by a single page in line desc style) has me wondering if users would have to use the left and right d-pad buttons to scroll through and select a game if up/down are now used for pageup/down.
https://github.com/megavolt85/openmenu/ ... 30751a7255
If you continue to work on this fork and bring some nice QOL features along, would you consider allowing these to be configurable options? I realize that introduces added complexity with both A) the options menu and B) reading/writing to VMU save file.
Thanks for sharing your work, and with a convenient container!
