MikeStutzzzz wrote:do it ill have sex with you (ask tux we've done it many times
That's all I want from you xD
EDIT: I actually got the 1ST_READ.BIN to boot. First off, it's compatible with NullDC.
Sadly enough, all it says for now is "Please insert game disk and press Y", so I gotta check the files I've used this far. Here's what I used up to now:
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root directory:
1ST_READ.BIN
IP.BIN
data1 directory:
Pak0.pak
Pak1.pak
Autoexec.cfg
Config.cfg
Hexen.rc
progs.dat
strings.txt
Guess it just wasn't enough. T_T
Cool for me, I've found a tool which makes selfboot discjuggler images without using cdrecord, so my broken CD-R-writer isn't a problem anymore.
All in all: I'm getting closer...
EDIT2:
I've tried about a dozen different directory layouts, but all I get is "Please insert game disk and press Y". Not even the Demo version worked, so I must be doing something wrong...
I'm running out of leads, so I'll try something: Inserting a game disk and pressing Y afterwards.
EDIT3:
The third edit in a row, that is a first, even for me.
Yeah, I've made some more progress. There may have been a little misunderstanding on my part. Apparently Bero's disc is some kind of
bootdisc. Sounds weird (believe me, I know it's weird ^^°), but if you put in the retail (or demo) version of Hexen II at the insert game disk screen, you come to some kind of select screen. Pressing Start at this screen should start up the game, theoretically.
Here's what NullDC says:
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path=/cd/INSTALL/HEXEN2/GLROOT
path=/cd/INSTALL/HEXEN2/Strings
path=/cd/INSTALL/HEXEN2/data1
*some useless junk*
Added packfile /cd/INSTALL/HEXEN2/data1/pak0.pak (697 files)
Added packfile /cd/INSTALL/HEXEN2/data1/pak1.pak (525 files)
PackFile: cd/INSTALL/HEXEN2/data1/pak1.pak : gfx/pop.lmp
Playing retail version
Let's break here first, read the last line: "
Retail version",
it works!
But that's when reality strikes back at me:
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PackFile: cd/INSTALL/HEXEN2/data1/pak0.pak : gfx.wad
Console initialized
FindFile: can't find strings.txt
Sys_Error: PR_LoadStrings: Couldn't load strings.txt
arch: calling atexit functions
arch: shutting down kernel
WHHHHHHHHHHHHHHHYYYYYYYYYYYYYYYYYYY?
Apparently, file order is a tad different from the demo version and must be changed. I'll be back once I've found strings.txt
EDIT4, like Captain DC 4 ever:
I've gotten the game to work. Bet you didn't see that one coming. I was able to select my character, but just as the action was about to begin, I get an error saying that some header file within progs.dat is out of range. What could it be? I have no clue. The only choice left is to use the demo version's progs.dat and hope that
a) it changes nothing
b) IT FRIGGIN' WORKS
FINAL EDIT (Because 5 is a cool number):
It Works.