I can try to Cosmo my pvr encoder too if you need one.
It should be fairly simple to use
openMenu Alpha 1
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- Rank 9
- Posts: 949
- Dreamcast Games you play Online: Available to play any game, working on gathering them.
- Location: East coast, USA
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- Anarki
- Posts: 88
- Dreamcast Games you play Online: none
Re: openMenu Alpha 1
in the meanwhile, i posted in my old post some missing images, already in square format:
https://i.postimg.cc/W3hxBDZP/Dux.png
https://i.postimg.cc/QMMz7B0W/Fast-Striker.jpg
https://i.postimg.cc/zBs24x5n/Gunlord.png
https://i.postimg.cc/ncYSwKWD/Last-Hope ... ullets.jpg
https://i.postimg.cc/XvhsysrT/Neo-XYX.jpg
https://i.postimg.cc/C5C7XYcg/Sturmwind.jpg
https://i.postimg.cc/mggjXvMv/Super-Str ... ervice.png
https://i.postimg.cc/L5VkvDs4/The-Ghost-Blade.jpg
https://i.postimg.cc/65dTK2q6/xenocrisis.png
https://i.postimg.cc/KzbhH0Mr/Vampire-Chronicles.jpg
https://i.postimg.cc/HxnRKFLM/Capcom-vs-Snk-Pro.jpg
https://i.postimg.cc/k4HzdwVp/Capcom-vs-SNK-2.jpg
Can you upload them in your next pack relase, please?
thank you very much for all uour help!
https://i.postimg.cc/W3hxBDZP/Dux.png
https://i.postimg.cc/QMMz7B0W/Fast-Striker.jpg
https://i.postimg.cc/zBs24x5n/Gunlord.png
https://i.postimg.cc/ncYSwKWD/Last-Hope ... ullets.jpg
https://i.postimg.cc/XvhsysrT/Neo-XYX.jpg
https://i.postimg.cc/C5C7XYcg/Sturmwind.jpg
https://i.postimg.cc/mggjXvMv/Super-Str ... ervice.png
https://i.postimg.cc/L5VkvDs4/The-Ghost-Blade.jpg
https://i.postimg.cc/65dTK2q6/xenocrisis.png
https://i.postimg.cc/KzbhH0Mr/Vampire-Chronicles.jpg
https://i.postimg.cc/HxnRKFLM/Capcom-vs-Snk-Pro.jpg
https://i.postimg.cc/k4HzdwVp/Capcom-vs-SNK-2.jpg
Can you upload them in your next pack relase, please?
thank you very much for all uour help!
- sonik
- Developer
- Posts: 235
Re: openMenu Alpha 1
@mrneo240 please take a look at this branch
https://github.com/sonik-br/GDMENUCardM ... e/openMenu
It's up to date with your modifications and mine too.
If you want to merge the changes.
https://github.com/sonik-br/GDMENUCardM ... e/openMenu
It's up to date with your modifications and mine too.
If you want to merge the changes.
EDF! EDF! EDF!
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- Rank 9
- Posts: 949
- Dreamcast Games you play Online: Available to play any game, working on gathering them.
- Location: East coast, USA
Re: openMenu Alpha 1
So to be clear. PR my fork from that branch then check and update?sonik wrote:@mrneo240 please take a look at this branch
https://github.com/sonik-br/GDMENUCardM ... e/openMenu
It's up to date with your modifications and mine too.
If you want to merge the changes.
- sonik
- Developer
- Posts: 235
Re: openMenu Alpha 1
You forgot the most important part: Cross the fingers and pray!mrneo240 wrote: So to be clear. PR my fork from that branch then check and update?

But yeah it should be simple to merge.
Most significant change is that I moved all menu files to a sub folder. I'm preparing to support multiple menus in the app.
openMenu data now goes into "openMenu" sub folder. It's already handle by the app.
tools/openMenu/menu_data
tools/openMenu/menu_gdi
tools/openMenu/IP.BIN
EDF! EDF! EDF!
- MoeFoh
- 1300
- Posts: 1359
Re: openMenu Alpha 1
UPDATE: Got it working with the forked v1.3.3 release with the latest alpha 3 binary and DAT files.
Is it a requirement to use this release?
Latest GDMENUCardManager Release:
https://github.com/mrneo240/GDMENUCardManager/releases
I was using v1.3.5 of Card Manager and manually copied over the very latest files of openmenu and could not get a working SD Card - boots to black screen.
So I tried to make a working CDI - same result.
Anyway, cool project. I can see why people are attracted to this - gamers love slick interfaces in the world of Retro.
Is it a requirement to use this release?
Latest GDMENUCardManager Release:
https://github.com/mrneo240/GDMENUCardManager/releases
I was using v1.3.5 of Card Manager and manually copied over the very latest files of openmenu and could not get a working SD Card - boots to black screen.
So I tried to make a working CDI - same result.
Anyway, cool project. I can see why people are attracted to this - gamers love slick interfaces in the world of Retro.
Last edited by MoeFoh on Tue Jan 11, 2022 10:08 pm, edited 1 time in total.
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- Rank 9
- Posts: 949
- Dreamcast Games you play Online: Available to play any game, working on gathering them.
- Location: East coast, USA
- -drez01-
- Tank Jr.
- Posts: 352
- Dreamcast Games you play Online: Quake III Arena
- Location: Canada
Re: openMenu Alpha 1
Just updated my 2015 GDEMU firmware to try this today! Very nice work! Thank you! I just wish you could use the 0GDTEX.PVR (like GDmenu) for random releases with no cover art, instead of the default image. But very cool!
- MoeFoh
- 1300
- Posts: 1359
Re: openMenu Alpha 1
Indeed, true. The above would need to be implemented to be a full-featured menu system or crowd-sourcing for the cover art or the ability to make your own auxiliary DAT file. Otherwise, it's best with retail gd-rom titles.-drez01- wrote:Just updated my 2015 GDEMU firmware to try this today! Very nice work! Thank you! I just wish you could use the 0GDTEX.PVR (like GDmenu) for random releases with no cover art, instead of the default image. But very cool!
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