lol. Converting Soul Fighter to VGA-only took less than 10 minutes.
On track 15 at 0x33efa6de, change 0x38 to 0x01.
Codebreaker (have not personally tested):
0f0302de
0000e401
There's a very brief scrambled display for a quarter second right after the Licensed By screen, but I got in-game to the first level fine.
Bangai-Oh VGA Patch
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Re: Bangai-Oh VGA Patch
Excellent work, TapamN! Like before, here's a .DCP patch for use with my Universal Dreamcast Patcher. It was built against the NTSC-U version of the game. Note that this patch also sets the VGA flag in IP.BIN, as well as includes the missing disc art PVR. Simply load up the .DCP and either a TOSEC GDI or Redump CUE/BIN of the original, and let the patcher do the rest!
Soul Fighter (VGA Patch - TapamN).dcp
https://drive.google.com/u/0/uc?id=15pq ... t=download
Soul Fighter (VGA Patch - TapamN).dcp
https://drive.google.com/u/0/uc?id=15pq ... t=download
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Re: Bangai-Oh VGA Patch
Well done !!TapamN wrote:lol. Converting Soul Fighter to VGA-only took less than 10 minutes.
On track 15 at 0x33efa6de, change 0x38 to 0x01.
Codebreaker (have not personally tested):
0f0302de
0000e401
There's a very brief scrambled display for a quarter second right after the Licensed By screen, but I got in-game to the first level fine.
Maybe seven mansion would be also easy to add the vga patch ?
As a 3d game like Soul fighter.
But focus on the game you want of course.
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Re: Bangai-Oh VGA Patch
Dont forget Airforce Delta, another great game with no VGA support.fafadou wrote: Well done !!
Maybe seven mansion would be also easy to add the vga patch ?
As a 3d game like Soul fighter.
But focus on the game you want of course.
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Re: Bangai-Oh VGA Patch
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Re: Bangai-Oh VGA Patch
Wow, you're on fire!!TapamN wrote:lol. Converting Soul Fighter to VGA-only took less than 10 minutes.
On track 15 at 0x33efa6de, change 0x38 to 0x01.
Codebreaker (have not personally tested):
0f0302de
0000e401
There's a very brief scrambled display for a quarter second right after the Licensed By screen, but I got in-game to the first level fine.

Thank you so much for these patches/fixes!
No scrambled display (the quarter second one you've mentioned) on my setup. RGB this time is broken in the way, that the image is doubled horizontally. No criticism, just reporting back.
Last edited by streeker on Wed Apr 26, 2023 1:16 pm, edited 1 time in total.
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Re: Bangai-Oh VGA Patch
There's no need for a Codebreaker code for Soul Fighter. Simply booting the game through Codebreaker is enough to get the game to boot in VGA as Codebreaker skips the VGA flag check.TapamN wrote: Codebreaker (have not personally tested):
0f0302de
0000e401
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Re: Bangai-Oh VGA Patch
Amazing talent!TapamN wrote:lol. Converting Soul Fighter to VGA-only took less than 10 minutes.
On track 15 at 0x33efa6de, change 0x38 to 0x01.
Codebreaker (have not personally tested):
0f0302de
0000e401
There's a very brief scrambled display for a quarter second right after the Licensed By screen, but I got in-game to the first level fine.
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Re: Bangai-Oh VGA Patch
Great work with the patches!
And here is a complete non-working VGA game list.
https://docs.google.com/spreadsheets/d/ ... p=drivesdk

And here is a complete non-working VGA game list.
https://docs.google.com/spreadsheets/d/ ... p=drivesdk
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