openMenu Alpha 1

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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

Zaraye wrote: Mon Sep 23, 2024 7:03 am the longest for me was to split the files in half (BG-R and BG-L) and then convert them to PVR, it's much faster now.
ok i realise now that i used the wrong color layout for the OpenMenu themes and i've since corrected it as well as add new features so please give that one a try that's bundled with my GDMenu/OpenMenu HD Theme Manager (All-In-One Package).
here

Image
Last edited by RazorX on Wed Sep 25, 2024 11:58 am, edited 1 time in total.

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Zaraye
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Posts: 15
Dreamcast Games you play Online: non

Re: openMenu Alpha 1

Post by Zaraye »

I'm looking at this tonight, but this morning I did some tests before going to work, and everything works except some context menus that open with the pop-up window, the background seems to have a transparency problem (?), the colors don't match. I'm going to do some more tests because I made another image. But on the Grid3 model no worries, the menu is white, and when I switch to LineDesc, the menu becomes strange ...
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IMG_20240924_075130_edit_182226364407203_111275471.jpeg (7.99 KiB) Viewed 1953 times
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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

Zaraye wrote: Tue Sep 24, 2024 2:04 am I'm looking at this tonight, but this morning I did some tests before going to work, and everything works except some context menus that open with the pop-up window, the background seems to have a transparency problem (?), the colors don't match. I'm going to do some more tests because I made another image. But on the Grid3 model no worries, the menu is white, and when I switch to LineDesc, the menu becomes strange ...
this is likely something @megavolt85 will have to look into, this will not be an issue with my theme creator.
for now i'd recommend creating your ini file with the colors you like and store them in the Presets folder but then just use the default colors for that menu.

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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

let me know if my app is working correctly now that i've corrected the theme.ini content :)
also feel free to send me anymore of your themes and i will add them.
the last thing i will likely add is the ability to also download the presets, after that i think it's likely done but feel free to let me know your thoughts.

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Zaraye
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Dreamcast Games you play Online: non

Re: openMenu Alpha 1

Post by Zaraye »

So I did a test with your new version, and it works perfectly for icons, text and highlights. With this RVB code :

[THEME]
name=yukawa
icon_color=0,0,0
text_color=255,255,255
highlight_color=0,0,0
menu_text_color=255,255,255
menu_highlight_color=0,0,0
menu_bkg_color=255,165,000
menu_bkg_border_color=0,0,0

Everything matches, except for the Line Desc menu. The Grid3 menu matches the code in OpenMenu Theme Manager. There is obviously another problem for the color of the menu, we should indeed have the same colors for the menus.
Good Job !!!
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IMG_20240924_191420_edit_10601949259859_82274658.jpeg (18.32 KiB) Viewed 1780 times
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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

Zaraye wrote: Tue Sep 24, 2024 1:42 pm So I did a test with your new version, and it works perfectly for icons, text and highlights. With this RVB code :

[THEME]
name=yukawa
icon_color=0,0,0
text_color=255,255,255
highlight_color=0,0,0
menu_text_color=255,255,255
menu_highlight_color=0,0,0
menu_bkg_color=255,165,000
menu_bkg_border_color=0,0,0

Everything matches, except for the Line Desc menu. The Grid3 menu matches the code in OpenMenu Theme Manager. There is obviously another problem for the color of the menu, we should indeed have the same colors for the menus.
Good Job !!!
did you see that you can now put your theme.ini in the presets folder named the same as the theme png and it will automatically select the preset when picking that theme :)

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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

updated my theme manager to v1.18b, now it will automatically download any theme.ini files i store online when you launch the gdmenu hd theme manager, then they will be available to use with my included easy openmenu theme creator.

Image

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RazorX
Prince of Persia
Posts: 349

Re: openMenu Alpha 1

Post by RazorX »

22 openmenu themes are now available:
Image
Image

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tonyhoro
noob
Posts: 2

Re: openMenu Alpha 1

Post by tonyhoro »

Does the current alpha version save user settings? I'm using a 3rd party memory card, and I don't know if it's related to that, but I can't seem to save my config.

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Zaraye
rebel
Posts: 15
Dreamcast Games you play Online: non

Re: openMenu Alpha 1

Post by Zaraye »

Logically in the menu you press "Save" and this saves your OpenMenu settings. You should also hear a beep if your VMU can do it. On my 2 VMUs everything works fine. I even see my OpenMenu saves when I go to see the contents of my saves. Maybe it comes from your card, but that would be strange.

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