Options with GDEmu

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ShindouGo
Sega RPG
Posts: 599
Location: LE MANS

Options with GDEmu

Post by ShindouGo »

Hello,

Anyone have the list of commands that can be added to the gdemu.ini file and their explanation?

Thanks in advance ;)

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megavolt85
Developer
Posts: 2177

Re: Options with GDEmu

Post by megavolt85 »

https://gdemu.wordpress.com/operation/gdemu-operation/

INI file:

A simple text INI file can be put into root folder of the SD card to modify some of the GDEMU default settings. The file should be named GDEMU.ini.

IMPORTANT: Settings are read during SD card detection phase, so changing the card will result in GDEMU re-reading them again. This way it is possible to have different settings per card. If no INI file is found, the previous values will remain in effect.

Available settings:

[*] open_time = N
Where N is natural number in range 150 to 5000, expressed in miliseconds. Defines how long GDEMU will idle with “lid open” status presented to the console after image change. Default is 500ms.

[*] detect_time = N
Where N is natural number in range 150 to 5000, expressed in miliseconds. Defines how long GDEMU will idle with “busy” status presented to the console after image change. Default is 250ms.

[*] image_tests = B
Where B is 0 (disabled) or 1 (enabled). If disabled, image integrity tests will be relaxed to allow oversized media. Note that correct operation is not guaranteed with such images. Default is enabled.

[*] high_speed = B
Where B is 0 (disabled) or 1 (enabled). If enabled, GDEMU will transfer data from SD card in high speed mode . Note that this is an experimental option and might not work properly. Default is disabled.

[*] reset_goto = N
Where N is natural number in range 0 to 9999. If enabled (N > 0), GDEMU will switch to image number N when it detects system reset. Default is disabled.

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ShindouGo
Sega RPG
Posts: 599
Location: LE MANS

Re: Options with GDEmu

Post by ShindouGo »

Thanks megavolt85 ;)
I had not found it on the official site

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